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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
148apps (Jan 03, 2013)
Hundreds is a thoughtful new game from Greg Wohlwend and Semi Secret Software that is an absolute triumph of game design, letting the player explore and learn how things work for themselves, while getting immersed in the overall universe the game creates.
GameZebo (Jan 03, 2013)
In the same way I found myself championing Botanicula as Game of the Year as 2012 ended, lamenting early releases for getting lost in the fray, I can see this game coming along for the ride in 2013. Full of nuance, depth, and innovation, this is easily the year's first must-play title. Fitting I suppose, that it also earns a hearty 100%.
Touch Arcade (Jul 01, 2013)
I'm not much for predicting the future, but since our first glimpse of Hundreds I've had pretty high hopes. Now that I've had a chance to play it through, I can say with more confidence that this game will be on everyone's lips—whether it's as a hidden gem or a standout hit is all that remains to be seen. Let's hope for the latter. A world with gorgeous, complex puzzle games like this at the forefront is a world I'd be happy to live in.
MacLife (Jul 01, 2013)
Ingeniously conceived and expertly executed, Hundreds is one of the very best iOS games to date.
Modojo (2013)
The game doesn't quite represent perfection as we found the difficulty level a little spiky, and the shuriken elements sit awkwardly with the gentler strategy found elsewhere. Nevertheless, Hundreds is a must-have title for anyone who craves something fresh from the App Store, and represents a fine start for puzzle gaming in 2013.
85 (Jan 11, 2013)
Hundreds schittert ondertussen in eenvoud, terwijl er onder die simplistische vormgeving een game schuilt die het uiterste vergt van je geduld en handigheid. Door de soms chaotische levels voelt je iPhone-scherm soms zelfs wat te klein, en zou je wensen dat je het op een iPad speelde. Maar spelen doe je het sowieso.
Game Informer Magazine (Jan 08, 2013)
Hundreds is one of the stronger examples of a mobile title making great use of a touchscreen device. It isn’t perfect, but it’s packed with tons of clever levels and puzzles. Many will require 10, 20, or more attempts, but it’s always a great feeling when your patience and wits move you one more step ahead. It won’t take long to complete, but it’s certainly a fun ride while it lasts.
Pocket Gamer UK (Jan 04, 2013)
There's an interesting idea here, but Hundreds just isn't inspiring enough for you to want to stick around to find it
Digital Spy (Jan 09, 2013)
Hundreds is certainly worth a look for those craving a challenge on their iPad, but only for the most masochistic gamers.
Gameplay (Benelux) (Feb 01, 2013)
In de opmerkelijke puzzelgame Hundreds klik je op grijze cirkels waardoor ze rood worden, groter worden en punten opleveren. Eenmaal je 100 punten hebt gehaald, is het level volbracht. Klinkt eenvoudig, maar het feit dat er veel beweging in de levels zit en een rode cirkel geen andere cirkel mag raken zorgt voor pittig en soms ook frustrerend spelplezier.