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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
148apps (Dec 09, 2010)
Is Infinity Blade worth your money? Damn right it is. Despite the control flaws and the repeating levels, there is a world of good fun here. You can easily pick this up, fight a foe in a few minutes, and go back to work and still feel like you accomplished something. This is a solid purchase if you own the hardware capable of playing it (read this as you MUST own a 3GS or newer hardware).
1UP (Dec 10, 2010)
If you're looking for a game that really showcases the potential power of your iOS device, Chair/Epic have done a stellar job of bringing a near console-quality game to the iPhone. It's not perfect, but overlooking some repetitive play and the occasional frame rate hiccup, Infinity Blade is a huge step towards real core gaming on Apple's platform.
Calm Down Tom (Dec 13, 2010)
As a toe in the water for Epic this is hugely exciting. Perhaps the best direction they could take this form of game is to make it an episodic experience. At such a low price (£3.49, $5.99) it offers a good deal of enjoyment and shows how gameplay and combat on a touch screen can be done effectively. If the combat was combined with a compelling storyline and exploration, this would be a mobile gaming revolution. As it is, Infinity Blade is a glimpse of the future and a very good game in its own right.
77 (Jan 11, 2011)
Dass sich hinter den höchst beeindruckenden Äußeren auch noch ein bemerkenswertes Inneres verbirgt, ist eine unerwartete Überraschung: Das Kampfsystem ist einfach und durchdacht, das Aufleveln wunderbar motivierend. Allerdings ist die Gestenerfassung gerade beim Wirken von Magie nicht zuverlässig genug, außerdem ist die Kürze des Spiels auch seine größte Schwäche. Zwar ist das Konzept von Blutlinien ein cleverer Kniff, es kann allerdings nicht darüber hinweg täuschen, dass Infinity Blade kein Spiel für längere Zugfahrten ist. Das liegt nicht nur daran, dass die Prachtgrafik den iPhone-Akku schneller leerlutscht, als man »Der God King stinkt!« sagen kann, sondern vor allem, dass es den Kämpfen auf Dauer deutlich an Abwechslung fehlt. Für die halbe Stunde zwischendurch (also einen Schlossdurchlauf) gibt es gegenwärtig aber kein besseres iActionspiel.
Absolute Games ( (Dec 23, 2010)
Пока что Infinity Blade — просто любопытная проба перспективной технологии. Она едва ли окупает сторицей свои шесть долларов, зато более эффектной диковинки для показа друзьям-знакомым в App Store точно не сыскать.

А если душа требует настоящих RPG на iOS, попробуйте ролевую тактику Rimelands: Hammer of Thor, «олдскульный» roguelike 100 Rogues и Gothic-образную сагу Aralon: Sword and Shadow.
Wired (Mar 02, 2011)
Infinity Blade also boasts the best graphics of any iPad game. Detailed character models, realistic lighting and an absolute minimum of jagged edges or blurry textures make the game look almost as good as a console game. However, no matter how much the games dresses things up, the endless battles get repetitive after a while. You're performing the exact same moves throughout the game. There's also no way to walk around and explore. You navigate through areas by panning the camera and touching a glowing dot indicating the entrance to another area. Then you watch a short cut-scene showing your character walking. Other than that, there's nothing to break up the constant fighting.
Gameplay (Benelux) (Dec 24, 2010)
Door de diepgaande gameplay gaat de herhaling niet vervelen en wordt Infinity Blade een superverslavend grindfeest.