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Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Pocket Gamer UK (Feb 22, 2016)
Thanks to some iffy virtual controls and missing audio, Rayman Classic isn't quite a perfect port of the Atari Jaguar original.
Touch Arcade (Feb 18, 2016)
The one thing that’s frustrating with Rayman is that when it goes right, it feels like a potential all-time platformer. But instead, it skews way too far to the frustrating and unfair side of the scale. And there are design elements that even challenging neo-retro platformers skew away from. I know this is a port of an existing version of the game, but I think this game could use a more comprehensive remake. I know other attempts at 2D Rayman games exist, but the potential of this game in particular would be immense if it got a tune-up for what gamers should expect from platformers in 2016 instead of 1994. Though, what you get here is a history lesson, Rayman represented as it once was.
Apple 'n' Apps (Feb 19, 2016)
Rayman Classic is definitely on the difficult side, part of which is from the core game design, but part is in the game implementation on iOS. It’s tough to pull off any kind of quick movements based on the pacing of Rayman, and the touch control schemes. Later levels increase the difficulty, but the handling of Rayman doesn’t improve, making it that much tougher. The level layouts also leave numerous blind jumps as well as moving platforms that send you into areas in which you don’t know what to expect. The game requires some quick reactions, or even deaths to learn the layout to then figure out as you replay. The lack of checkpoints exasperates the problem, and even if you play the easy mode with infinite lives, you still end up playing the same stretches numerous times. It all adds up to a relatively frustrating experience. It’s not bad, it’s just not enjoyable, especially with so many better choices on the App Store including the new Rayman titles.