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In Tiny Tower you build your own building, manage the businesses and bitizens that live and work in it. There are in-game missions as well as Game Center achievements that can be earned.

You get to choose from 5 different types of businesses (Food, Service, Recreation, Retail, and Creative) to make floors out of along with residential floors for your bitizens to live in. With the money you make from stocking your businesses you need to reinvest into making additional floors for more bits to live and work at. You get to choose the type of business to make but not the actual business that will open for business, unless you are ready to spend lots of tower bux (one of the two currencies in the game) to have the option to hand pick what is built.

The missions in the game are based on making certain amounts of goods from particular businesses. With the completion of these are you award some bux. At random times you'll also have to find certain bits within your tower.

Bitizens live and work in the tower. Each Residential floor can house up to 5 bitizens. You have to assign a job to each bit to work in order for your businesses to operate. The bits have a different levels of desire to work in within the 5 different business types with the higher number being better. Each bit also has a dream job, so if you place a bit within their dream job you'll get a bonus amount of bux awarded. With the use of the elevator you move bitizens and VIPs that visit to desired floors. You can also change your bits' clothes if you like.

Business can be stocked with 3 different types of service or goods that can be purchased there for different prices 1 at a time. Each item costs a certain amount of coins to buy along with a certain amount of time to restock. The businesses themselves can be upgrade to increase the amount of stock of the goods which in turn also increases the amount of time to restock and increases the cost of those items. You can move your business to a different floor for a cost of some bux. To customize your business you can change the name of it and change the paint scheme.

Money in the game... you have coins in which the bitizens buy and sale goods with. This is also what you use to purchase more floors with. There are also bux, these are handed out sparsely as tips, completing missions, and constructing new floors. You can use bux to rush the restocking time, cut down the time to build a business, move a business, and can exchange for coins.
  • Game Center integration lets you see your friends' Tiny Tower progress, back up your game and earn achievements.
  • There is a stats tap to see your average sales per minute along with seeing business information like the type of businesses in demand and the distribution of the different types.
  • By using some money you can upgrade your elevator to move up and down the tower faster.
  • The bits have a mind of their own... you can check out the "BitBook" virtual social network to see what their thinking.


Tiny Tower iPad OK, what do I want this floor to be?
Tiny Tower iPad The toy store is open for business
Tiny Tower iPad We now have three floors, a lobby, an apartment, and a tea house.
Tiny Tower iPad I'm going to add a fourth floor

Promo Images

Tiny Tower Screenshot
Tiny Tower Screenshot
Tiny Tower Screenshot
Tiny Tower Screenshot


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Zynga controversy

Tiny Tower became quite a hit game when it was released in the AppStore, and was even awarded App of the Year 2011. The developer Zynga Game Network Inc. took note of this and approached Nimblebit about acquiring the company. Nimblebit turned down the offer. Zynga then decided that if you can't buy them, copy them... so they started developing the game Dream Heights, a game with striking similarities to Tiny Tower. Nimblebit took notice of this and posted a picture of comparisons between the games on Twitter, thanking Zynga for letting them be an inspiration to them in a very mocking tone.

As if this wasn't enough, Nimblebit even added a mission in the game called "Beware of dog", where the description text is as follows: "After failing to buy your tower, a rival developer would like the following: 13,500 Tower Design (Architect office), 4,500 City Sim (Game Studio)". The title is an obvious reference to Zynga, who's name is taken from the founder of the company's dog (and they also use a red dog in the logo of the company). It's probably not an accident that the little Bitizen next to the mission is depicted as the devil... (see iPhone screenshots for the images of this mission).
Corn Popper (69155) added Tiny Tower (iPad) on Feb 04, 2012
Other platforms contributed by Corn Popper (69155) and Kabushi (244698)