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User Reviews

There are no reviews for the iPhone release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AppCraver (May 13, 2009)
Ten bucks is a lot for an iPhone game, but Gameloft has created a bone fide premium iPhone experience. Assassin’s Creed is an extremely accessible game that casual, core, and hardcore gamers can all enjoy for several hours. With the iPhone lacking in top-tier platform/action games right now, Assassin’s Creed: Altair’s Chronicles has firmly entrenched itself as the standard for the genre.
IGN (Apr 23, 2009)
Think on this for a moment: Assassin's Creed is an enhanced version of a $30 Nintendo DS game for only $10. For $10, you are getting around six hours of game. That is the very definition of value and a huge reason why I am bullish on the game. Set aside the fact that the game looks amazing and is accompanied by an excellent soundtrack. This is a console game for your iPhone that sacrifices very little. The controls may not be to every gamer's liking, but I was very comfortable with the virtual stick and suffered only a few instances of slipping off a rooftop or beam. Assassin's Creed set a new bar for the kind of hardcore/traditional games the iPhone can host. I cannot wait to see what tops it.
appadvice (May 18, 2009)
This is a great game and well worth the price. Fans of the series should grab this up as it doesn’t disappoint. It doesn’t have much wrong with it and the good far surpasses the bad in another great title from Gameloft.
Pocket Gamer UK (Apr 23, 2009)
Its compelling mix of action and platforming, not to mention phenomenal visuals, are enough to cut through the annoyances of its controls. Assassin's Creed isn't as sharp as it could be, but it provides so much varied, entertaining gameplay that it's worth putting up with its shortcomings.
Modojo (Apr 28, 2009)
Assassin's Creed: Altair's Chronicles has enough gameplay to hold your attention for several hours, which isn't bad for a ten-dollar investment. It's definitely one of the sharpest-looking iPhone games, and Gameloft did a solid job with the controls. Be sure to hook up with Altair if you've got a few hours to kill.
TouchGen (May 07, 2009)
I enjoyed playing through AC immensely, it had just the right balance of action vs exploration and the difficulty is balanced too, teasing you with over easy tasks only to present you with a seemingly un-crossable chasm. For action adventure fans it offers the closest yet to delivering a fleshed out console experience. And while it’s not perfect in every respect, it’s certainly worth the premium price tag of $9.99, especially when put side by side with the $30+ DS version.
148apps (Apr 23, 2009)
Assassin’s Creed is a highly charismatic iPhone “port” of Assassin’s Creed on the DS (a real game on the iPhone! I’m excited too!), but it has some flaws. First off, platform jumping with a virtual keyboard is a chore and a half and jumping onto moving platforms almost brings me to tears. I like this game, I really do, but it will make you mental. Imagine playing Mega Man years ago and dying on the same part 10 times in a row. Now double the level loading time and you have Assassin’s Creed.
Slide to Play (Apr 23, 2009)
There's no doubt that the atmosphere of Assassin's Creed is well-presented. Production values are quite high, and there's a good amount of game time with this particular title. But fans of the original console version will find this mobile edition lacking. Not that anything too ambitious should have been expected, but for the high price tag and all the glitches, it's worth waiting for a corrective update or a price drop.