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de Blob Reviews (iPhone)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AppSafari (Apr 01, 2010)
Consider de Blob as color therapy and bust your stress for $3.99 for the full version. It offers both cost and replay value. De Blob also comes in a free Lite version which allows you to play a tutorial, the first level, and 4 additional challenges. Users should download this lite version to practice the tutorial or if they’re on the fence about buying the full version.
MacLife (Jul 28, 2008)
While the game feels repetitive in long stretches, de Blob is a fast-paced, cheerfully anarchic diversion with some real challenges under its cute hood.
iPhone Games Network (Aug 02, 2008)
I wasn’t expecting De Blob to be anything but a sloppy port of the soon to be a classic Wii iteration… but I was wrong. De Blob is a great little package and well worth the $7.99 (£4.99) on the App Store.
iPhone Alley (Jan 01, 2009)
de Blob is a game that is going to keep me interested long after reviewing it. Patience is rewarded in this game with more levels and intensified settings. While seemingly a blasé idea, de Blob comes through with an almost artful take on gaming and social movements.
AppCraver (Dec 23, 2008)
An innovative and fun platformer makes its way to the App Store in the form of de Blob. If you are a Nintendo Wii owner it may sound familiar as it also exists in a well-regarded Wii version. The developers made good use of transforming de Blob from one motion-sensing gaming platform to another.
80 (UK) (Jan 09, 2009)
Visually it's a simple yet strikingly pretty affair, only let down slightly by the occasionally choppy frame-rate. With a bit more optimisation, and a slightly larger array of levels, this would have been near flawless. As it is, for the ludicrously low price, you can't grumble. De Blob is a lovely game that deserves more attention. Give it some.
Pocket Gamer UK (Jul 22, 2008)
After spending a few minutes with the game, you're bound to grow restless. It's simply too repetitive. Those minutes are well spent though, as the accelerometer is put to good use. So de Blob is best played in short bursts, which allows you to complete a block or two and enjoy it. In increments longer than ten or 15 minutes, the magic of this inventive game bleeds away from the turpentine of repetition.
148apps (Aug 20, 2008)
In the end, this is a pretty good game. There are just so many little things that need to be cleaned up to make this a true great iPhone OS game. At this price, and compared to other popular games, you would expect more fine tuning. (note that this game was originally released at $9.99) If you’ve liked this game on another platform or it seems like your kind of game, give it a shot. Otherwise I’d say wait and see if they clean things up a little.
Slide to Play (Aug 30, 2008)
To summarize, de Blob is a pretty uneven experience. The story seems incomplete and poorly integrated with the levels, which are themselves extremely repetitive. This damages the game's replay value; yes, you can go back and try to collect all the stars, but you won't really want to. Younger gamers or very casual gamers will likely enjoy this game more than others, but we can't recommend it to a wider audience.
Modojo (Aug 01, 2008)
On top of that, not all of the missions held our interest. Racing is a pain because of the controls and destroying bad guys is awkward because the game doesn't show a map of enemies and you'll randomly run into them, forcing you to find a fountain to wash off the resulting black color that prevents you from painting anything. It's a shame, because we love de Blob's concept, but the controls are too frustrating. We occasionally play it just to mix colors and paint buildings because that's cool, but in terms of completing missions, we just don't have the patience.