missing cover art
Android, Apple II, Arcade, Atari 2600, Atari 5200, Atari 8-bit, BREW, ColecoVision, Commodore 64, Dragon 32/64, Game Boy, Game Boy Color, Genesis, Intellivision, iPad, J2ME, Macintosh, MSX, Nintendo Switch, Odyssey 2, PC-6001, PC Booter, PlayStation 4, SNES, TI-99/4A, Timex Sinclair 2068, Tomy Tutor, TRS-80, TRS-80 CoCo, VIC-20, Windows Phone, ZX81 | Combined View
There are no reviews for the iPhone release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Macworld (Sep 16, 2009)
But if you stick with sliding, Frogger rocks. Mixing the classic arcade game with the iPhone’s awesomeness works to perfection, and I’m thrilled that it was ported so well.
GameZebo (Dec 31, 2009)
So, would I recommend you buy Frogger? If you like unique, classic videogames, then emphatically, “yes.” At $0.99, it is a terrific bargain! It’s sort of like asking a classical music lover if she wants to hear another round of Beethoven or Mozart or Bach. There’s just something about the classics in any entertainment medium. They never seem to grow old.
Retro Gamer (Mar 26, 2009)
Controls (...) are something of an issue, with only the slide option offering you any real degree of control. It's an adequate enough port, but when you consider what bedroom coders are achieving on the system, Frogger does feel a little lazy. One for hardcore Frogger fans only we're afraid.
AppVee (Nov 10, 2009)
Overall, the game is priced wonderfully low and this makes it a no-brainer to grab if you like frogger. I definitely recommend buying it. It has some small quirks, but hey.. it's frogger on the iPhone. Check it out.
Slide to Play (Jul 29, 2010)
It’s Frogger: It’s not terrible, but it just doesn’t hold up when you’ve got incredible clones like Banzai Rabbit competing for the same dollars. Unless you must have this game for the sake of having it, go for something a bit more interesting.
Pocket Gamer UK (Aug 20, 2008)
It's the pricepoint that causes Frogger to collapse more than anything. The tap interface works well enough to make the moments spent with the game's sole mode of play enjoyable; however, those moments are brief since there's limited gameplay to be had here – nothing has been done to evolve the classic gameplay. More content, tuned controls, and a lower price tag could have saved this dying breed.