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Critic Reviews

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Macworld (Apr 08, 2009)
Aside from any complaints, Galcon is still a very entertaining game. (And a free version lets you try things out with the game’s Classic mission.) Because most games only last about five minutes, you can jump in and play a quick round pretty easily when you want to have a little fun and pass the time. Just don’t do that when you’re at a red light. That’s dangerous.
148apps (Apr 10, 2009)
In fact, my only complaint about Galcon is its simple graphics, and I don’t even mind them that much. This game had me hooked from the first time I picked it up. It’s brilliantly simple, but with evolving AIs, random maps, and a plethora of variations, it’s a very satisfying game. Galcon took a well-deserved win for Innovation in Mobile Game Design at the Independent Gaming Festival Mobile Awards, and its current price is nothing short of scandalous. To all of you aspiring conquerors: get this game. Now.
Pocket Gamer UK (Sep 26, 2008)
As a solo game, Galcon might lose its appeal after a few weeks. Nevertheless, the constant challenges posed by human opponents, not to mention the developer's obvious commitment to regular gameplay updates, should mitigate against that and make Galcon one of the breakout hits of the App Store.
Clubic (Oct 07, 2008)
à première vue l’aspect stratégique ne semble pas être très poussé. Peu importe, on prendra tout de même un malin plaisir à conquérir les terres ennemies. À essayer.
Slide to Play (Sep 11, 2008)
All in all, Galcon is a great game with a few moderate shortcomings. We’re awarding it a 3 at present time, even with its limited solo play appeal, its relatively low-rent production values, and some hiccups in its multiplayer function taken into account. It’s not that far off from achieving ‘Must Have’ status, as long as the developer puts in a little more effort.

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