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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AppCraver (Oct 17, 2008)
With great graphics, a neat story and a great sense of scenery, Everest: Hidden Expedition can keep you occupied for hours.
Modojo (Oct 16, 2008)
All told, it's hard to find fault with Everest: Hidden Expedition. Big Fish did a marvelous job designing a thoroughly entertaining app that looks great and is incredibly fun to play. And at .99, you'd be a fool not to cough up the dough. Download it and enjoy. Let's hope this isn't the last object finding game we see from this very talented company.
iPhone Games Network (Oct 21, 2008)
This game is 99 cents. Need I say more? Ok fine. It is incredible on long trips, or other events where you need to kill some time. It’s extremely easy to play, but still challenging. I played this on a 2-hour flight, and before I knew it, we were landing! It’s a lot of fun, and you won’t be dissappointed… as long as finding hidden items in pictures is fun to you!
IGN (Oct 17, 2008)
For only a buck, this is a fantastic App Store purchase. It's a really fun time-killer that tests your patience and your ability to focus on small details. With a lot of levels and a fun storyline to follow at a good price, Big Fish Games is a developer that understands what gamers want. And that will take you to the top of the gaming mountain every time.
Pocket Gamer UK (Oct 14, 2008)
Plenty of polished features ensure Everest: Hidden Expedition is easy to use, yet that isn't enough for a compelling game. There's virtually no variety in gameplay across dozens of search scenes. You get hours of play, but it's the same from the first minute all the way to the last. Sure, the items differ but the fundamental gameplay remains unchanged. It's great for a distraction here and there, but the motives for embarking on this expedition for longer than a few minutes at a time are hidden to us.
148apps (Oct 30, 2008)
The game looks great, and from that standpoint is likely worth its purchase price. Once you get into it, the game can be a bit addictive. I couldn’t see myself playing this for long periods of time. Based on the range of objects (some descriptions were difficult to define), I couldn’t really identify the target audience.