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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
148apps (Jan 27, 2009)
Namco's Katamari series was very successful on home consoles. While it may seem a little long in the tooth as a PS2 or Xbox 360 game now, i Love Katamari fits well on the iPhone. It makes very few compromises and looks and controls superbly. Finally, if the thought of rolling up common objects, including people and animals, sounds intriging to you, then you should give it a try.
Macworld (Jan 23, 2009)
While I Love Katamari is a fun way to kill some time and the learning curve isn’t particularly steep, the final product feels more like a technical demo than a finished game. For fans of the series, $8 won’t break the bank and you get a fun game in the process. Still, a lot can change with a few software updates. Tackle some of the flaws, and there’s a terrific product to be had here.
Pocket Gamer UK (Dec 17, 2008)
Sweet, sticky, and slow - I Love Katamari has great presentation and fun gameplay, but it moves at an excruciating pace
Retro Gamer (Feb 28, 2009)
Controls are nowhere near as responsive as they could be and while the nutty music is as delightful as ever, you'll find yourself struggling with the finicky controls. Slowdown can also be an issue, with the on-screen action taking a significant hit as your Katamari grows in size. Let's hope an update sorts this out as the potential is obvious to see.
IGN (Dec 15, 2008)
It is with a heavy heart that I recommend you do not download I Love Katamari. The game's serious control and performance issues really roll between you and having the kind of cool, quirky time the series is known for. Perhaps a future update could fix issues like calibrating the accelerometer and smoothing the threshold-crossing animation disaster. But until then, the iPhone edition of this cult favorite franchise is just not worth the download dollars.