Islands of Diamonds is a third-person partially isomeric physics puzzler. Players control a central character called Seamus, a round coconut, and navigate him through several islands of environmental and button driven puzzles through three themed groups of islands: Jungle, Ice, and Fire. A set number of diamonds needs to be collected per island before a clock runs down. Bonus items can also be collected. Failing to navigate correctly means falling in either the ocean of lava pit and means being reset to the beginning of the island level. At the end of each island the player is also rewarded with gold coin challenges that encourage the player to revisit islands on different difficulty levels or run back through and aim for a perfect run. The game uses cell-shading to generate cartoon-style graphics.


Islands of Diamonds iPhone Collecting bonus gems on the opening tutorial island of the game.
Islands of Diamonds iPhone Navigating on of the physics puzzles in the game. Pushing a block on to a gate lever to provide access to a different part of the island level.
Islands of Diamonds iPhone One of the fire or "Magma" levels in the game. Negotiating a spinning windmill style "Lava Wheel."

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Paul Chambers (20) added Islands of Diamonds (iPhone) on Feb 24, 2012
Other platforms contributed by Paul Chambers (20)