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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Modojo (Jul 11, 2013)
While Pacific Rim hardly has anything original to offer in terms of gameplay, it is more fun than most licensed fare these days. Plus, it's not every day you get to fight with colossal creatures and robots while you're riding to Grandma's house. Give it a look.
Pocket Gamer UK (Jul 16, 2013)
One-note combat and some bland settings combine to make Pacific Rim more miss than hit.
148apps (Jul 11, 2013)
The App Store has seen a steady stream of mediocre film-inspired games grace its hallowed marketplace. Pacific Rim follows in the great tradition by delivering one of the most uninspired cross promotional tools to date. Lackluster visuals, gameplay, and story all help this title earn a gold star of complacency. Move over, Man of Steel, there is a new sheriff in the town of Blahville. Maybe those two should just duke it out to the death and save us all the trouble…
Digital Spy (Jul 16, 2013)
It's the standard free-to-play balancing model at work, complete with in-app purchase options to buy extra upgrading cash, except that Pacific Rim isn't a free game. In fact, by mobile standards, Pacific Rim is priced at a premium, making the free-to-play structure rather insulting to fans. Pacific Rim is almost a decent Infinity Blade clone, but the lack of balance and odd spikes in difficulty make it hard to recommend.
Thunderbolt Games (Aug 17, 2013)
The lack of engagement meant the in-app purchase pop-ups and reminders were met with a mere shrug of indifference, rather than the displeasure of what should have been awaiting them. Infinity Blade shared an ideology with From Software’s cult Dark Souls. The story was not force fed, their worlds bled the fantastical and real together seamlessly, and progressive skill was required to make gains. The same cannot be said for Pacific Rim. Uninspired, dull, and pestering for more money, this fits in nicely with the volume of film tie-ins.