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Published by Developed by Released Platforms |
Genre Perspective Art Gameplay Vehicular Setting |
Description
In this Afterburner-inspired Gameboy Advance launch title, a player pilots the SHN fighter through seven pseudo-3D levels. Returning to Earth from a space mission, the protagonist notices that the Iridion empire has taken over. The SHN fighter can be upgraded with five different types of weapons for varying methods of destruction. This is German developer Shin'en's first English game, however, they have prior experience, having developed sound drivers for both the GBA and GBC.
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Promo Images
Part of the Following Groups
User Reviews
There are no reviews for this game.
Critic Reviews
GamePro (US) |
Game Boy Advance |
Jun 14, 2001 |
4 out of 5 |
80 |
Gamezilla |
Game Boy Advance |
Jun 21, 2001 |
78 out of 100 |
78 |
Game Informer Magazine |
Game Boy Advance |
Jul, 2001 |
7.25 out of 10 |
72 |
Jeuxvideo.com |
Game Boy Advance |
Sep 27, 2001 |
14 out of 20 |
70 |
Game Informer Magazine |
Game Boy Advance |
Jul, 2001 |
6 out of 10 |
60 |
64 Power / big.N / N Games |
Game Boy Advance |
Sep, 2001 |
     |
60 |
GameSpot |
Game Boy Advance |
Jun 07, 2001 |
5.6 out of 10 |
56 |
GameSpy |
Game Boy Advance |
Jan 12, 2002 |
45 out of 100 |
45 |
Pocket Magazine / Pockett Videogames |
Game Boy Advance |
Sep 21, 2001 |
     |
40 |
Thunderbolt Games |
Game Boy Advance |
Aug 03, 2005 |
3 out of 10 |
30 |
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Trivia
Origins
Iridion 3D takes its name from the unfinished Amiga 2D shooter
Iridion made by Shin'en's former self, Amiga demo group
Abyss. The title was later
transferred to Gameboy Color, but was never finished on that platform either.