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Description
After Zubaran, the Lord of Ishar, has defeated the evil Shandar, peace has returned to the land. Unfortunately, it didn't last for long, since Shandar found a way to retain his spirit, which is looking for a body to possess. Using time manipulation, Shandar is trying to find the dragon of Sith, last survivor of the Great Black Dragons, in order to control his body and execute its immense power for evil purposes. Zubaran has to find companions, use the Portals of Time, explore the land, and get to the Black Dragon before Shandar does.In this third installment of the Ishar series, the player can control Zubaran or import characters both from Ishar or Ishar 2. The gameplay is very similar to that of the second game. The player recruits companions and navigates the party through 3D environments viewed from first-person perspective. Combat is in real-time, like in the two predecessors. A slight graphical change is the usage of digitized photos as character portraits.
Screenshots
Promo Images
Alternate Titles
- "Ishar III: The Seven Gates of Infinity" -- In-game title
- "Ishar III: Les sept portes de l'infini" -- French title
- "Ishar-3" -- European Windows title
Part of the Following Groups
- Fantasy Creatures: Dragons
- Fantasy Creatures: Dwarves
- Fantasy Creatures: Elves
- Fantasy Creatures: Orcs
- Gameplay feature: Alchemy
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Importable characters
- Ishar series
User Reviews
Reality bytes! | DOS | Tiamat (18) |
Critic Reviews
PC Loisirs | DOS | Sep, 1994 | 18 out of 20 | 90 |
Computer and Video Games (CVG) | Amiga | Oct, 1994 | 83 out of 100 | 83 |
Amiga Format | Amiga | Sep, 1994 | 72 out of 100 | 72 |
Amiga Magazine | Amiga | Jan, 1996 | 7 out of 10 | 70 |
Play Time | DOS | Sep, 1994 | 55 out of 100 | 55 |
PC Games (Germany) | DOS | Feb, 1995 | 53 out of 100 | 53 |
Play Time | Amiga | Sep, 1994 | 50 out of 100 | 50 |
Amiga Power | Amiga | Sep, 1994 | 50 out of 100 | 50 |
Power Play | DOS | Aug, 1994 | 47 out of 100 | 47 |
Play Time | DOS | Feb, 1995 | 45 out of 100 | 45 |
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Trivia
Awards
- Amiga Joker
- Issue 02/1995 – #2 Best RPG in 1994 (Readers' Vote)
CD-ROM/Floppy disc version differences
The CD-ROM version of the game is mainly the same as the floppy disc version. The differences are: prerendered 3D animation instead of bitmap screens for the following sequences: Silmarils logo, Opening sequence, Title Screen. Also, in the floppy version there are people wandering in the streets, but you cannot interact with them. In the CD-Rom version they were not implemented.Amiga Credits (6 people)
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Programming:
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