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Symphony of Eternity

Moby ID: 60250

Description

There's been a coup d'etat in the Kingdom of Eashtend. A traitor, Lady Safiro, takes control and kills most of the royal family with only the young princess being able to escape. Meanwhile a young hero along with his golem companion is searching for Regratlute, a legendary and powerful weapon. While exploring a forest they come across a young girl being attacked by a pack of wolves. The girl claims she is the princess of Eashtend and joins the party. They then decide to find Regratlute and use it to rid Eashtend of the traitor.

Symphony of Eternity is a traditional Japanese-style RPG with turn based combat. The game world consists of towns and battle areas such as dungeons and the player moves between these on the world map. There are no random battles and the player can always see the enemies and try to avoid combat. The combat is round based and for each round each character can make one action. The player can choose between using a standard attack, using a skill (such a spell or special attack) or using an item (such as potions). Standard attacks are physical while skill attacks can be either physical or magical and require magic points. By attacking the same enemy in succession the player can make combinations and thereby increase the damage inflicted. There's also a break option. Each character has a break gauge and when it is filled up the character can interrupt the combat and launch an extra powerful action. Enemies come from different tribes and for each tribe some weapons and skills are more effective. Each enemy also has an weakness for certain magic elements such as fire, water, earth etc.

For each battle the player earns experience and eventually the characters will level up. When levelling up the character earns a merit point which can be used to strengthen abilities. For every ten merit points allocated to an ability, it's level goes up with one. There are ten abilities in total: physical attack, magic attack, accuracy, critical hit rate, physical defense, magic defense, evasion, resistance, speed and reduced usage. Merit points can also be increased from items and equipment. Both equipment and items can be bought in stores in the villages. Equipment can also be made. Made equipment is more expensive but have more merit points which to some extent can be freely allocated by the player. Characters can also be equipped with tablets which allow them to use different skills and gain special effects.

Spellings

  • シンフォニーオブエタニティ - Japanese spelling

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Credits (Android version)

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Kreist
Dauturu
Laishutia
Sershka
Elestona
  • Karuto
Rozeim
Ruland
Rednight
Shilfris
Safario
Grazard
Opening Theme
  • Boku no michi ni hibiku kimi no koe
Ending Theme
  • Eikyu wo egaku uta
Singer
  • Little Meee
Composer / Arranger
Lyrics
Production
Direction
Programming
Map Creation
Character Illustrations
Logo Design
Scenario
Sub-planning
Graphics
[ full credits ]

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Identifiers +

  • MobyGames ID: 60250
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Contributors to this Entry

Game added by Kabushi.

Nintendo 3DS added by mars_rulez.

Additional contributors: Rik Hideto.

Game added May 23, 2013. Last modified February 22, 2023.