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This game was made just short of the 100th anniversary of England's most notorious serial killer, who gruesomely murdered at least five women in 1888. After accidentally killing someone, you become a suspect. You must prove that you are innocent, without the police hauling you in as they search for a scapegoat.

Jack the Ripper is interactive fiction with occasional graphics, based closely on real events of the Ripper. The parser accepts full sentences, and instructions can be qualified with adverbs such as 'slowly' and 'quietly'. The game is played in real time and time will pass even when the player is not making a move. The game is split into three parts, including digitised graphics (of the author's sisters) representing Ripper victims.

The game was created with the Professional Adventure Writing System by Gilsoft.


Jack the Ripper Commodore 64 Now what to do
Jack the Ripper ZX Spectrum Gory death for someone
Jack the Ripper Amstrad CPC What now?
Jack the Ripper Commodore 64 Introductory text

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Critic Reviews

Computer and Video Games (CVG) ZX Spectrum Jan, 1988 9 out of 10 90
ASM (Aktueller Software Markt) ZX Spectrum Dec, 1987 10 out of 12 83
Commodore User Commodore 64 Jan, 1988 8 out of 10 80
The Games Machine (UK) Amstrad CPC Feb, 1988 78 out of 100 78
The Games Machine (UK) Commodore 64 Feb, 1988 78 out of 100 78
The Games Machine (UK) ZX Spectrum Feb, 1988 78 out of 100 78
Zzap! Commodore 64 Feb, 1988 78 out of 100 78
Power Play Commodore 64 Mar, 1988 5 out of 10 50


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This was the first video game to receive an 18 certificate from the British Board of Film Censorship. CRL already unsuccessfully tried to obtain an 18 rating for its previous horror games Dracula and Frankenstein. Partly as a result of this extra attention, it was one of the few adventures to be reviewed by Spectrum magazine Crash! as if it were a non-adventure game, with ratings leant towards a mass audience (which was much more focused on action games).
Contributed to by Martin Smith (79966)
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