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DescriptionJagged Alliance: Flashback is a crowd-funded reincarnation of the Jagged Alliance strategy series. The action takes place in 1988, on the Caribbean San Hermanos Island, ruled with the iron fist by The Prince. The rebellion leader Marion Shiro was captured and sentenced to death. Due to diplomatic reasons the U.S. government could not carry out an official intervention, therefore only a small C.I.A. strike team was sent to free the opposition leader. The mission was compromised and the helicopter shot down. The initial game mission requires finding the survivors.
Jagged Alliance: Flashback is an isometric-like third-person perspective turn-based strategy game. The role-playing elements of the game refer to character development. All characters are described by experience levels, 3 primary stats (physique, coordination, intelligence), 6 skills (marksmanship, medicine, mechanical, explosion, melee, stealth) and 4 perks. The player may create the initial character by using the I.M.P. questions system, introduced in Jagged Alliance 2 and the manual redistribution of the available points, supplemented with extensive visualization. The team mercenaries hiring system is largely unchanged.
The game takes place on a tactical satellite map, where the equipment, funds, mercenaries or militia are managed, or inside the individual sector as real-time exploration or in the turn-based combat mode. Traveling in sectors, exploring houses, and talking with NPC characters takes place in the real-time mode. The combat mode uses the turn-based Action Points system (previously used in games like Laser Squad or X-COM: UFO Defense), which is engaged after spotting the enemy unit.
There are 3 fire modes: single shot, burst fire and full auto fire. Aiming includes targetting the selected part of the body, differing levels of accuracy and a varied hit result. Mercenaries have quick slots that are accessible during combat at no additional Action Points cost. Using items, interaction with NPCs, searching objects, and training sector militia features also remain unchanged. Each combat team may consist of six mercenaries. The game allows to change the camera view and switch off the blood mode.
Part of the Following Groups
- Crowd funding (successful)
- Gameplay feature: Squad management
- Jagged Alliance series
- Steam Early Access games
There are no reviews for this game.
|Hooked Gamers||Windows||Oct 23, 2014||6.5 out of 10||65|
|IGROMANIA||Windows||Nov 07, 2014||6.5 out of 10||65|
|Softpedia||Windows||Oct 29, 2014||6.5 out of 10||65|
|4Players.de||Windows||Oct 27, 2014||61 out of 100||61|
|GameStar (Germany)||Windows||Dec 19, 2014||51 out of 100||51|
|Gamezilla.pl||Windows||Oct 30, 2014||3.5 out of 10||35|
|PC Games (Germany)||Windows||Oct 24, 2014||32 out of 100||32|
|Eurogamer.pl||Windows||Oct 30, 2014||3 out of 10||30|
|GameStar (Germany)||Windows||Jun, 2014||3 out of 10||30|
|Gry OnLine||Windows||Oct 28, 2014||3 out of 10||30|
There are currently no topics for this game.
Crowd fundingThe game was funded through Kickstarter, where 7,167 backers pledged $368,614 to help bring the project to life.
The Spigadoros gangThe Spigadoros gang got their name from a local pizza and sandwich shop where the developers often go for lunch.
Related Web Sites
- Jagged Alliance: Flashback (official website)
Contributed to by Karsa Orlong (146785)
Windows Credits (695 people)
61 developers, 634 thanks
Andrey Tevelyev, Dan Christoffersen, Thomas Hentschel Lund, Sebastian Riege Warnez, Martin Thomsen, Tau Kosack, Philip Andreas KroghLevel Design: