Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (6 votes)
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If Ruiner has one weakness, it's probably the lame background music. It's pretty sparse and you probably won't even notice it. Overall, Ruiner Pinball is an underrated game, and I'd definitely recommend it to any Jaguar owner.
Pinball fans looking for something deeper will be better of with the other Jaguar title, Pinball Fantasies. There are four tables to choose from, and while they're not as gimmicky as the ones here, traditional players will appreciate those more. This wild diversion is worth a go just to experience the uniqueness of the tables, odd physics or not.
Overall, this is a solid Atari Jaguar game. The 2D graphics are sharp and colorful, the music is decent, and the game play is addicting. While not impressive by 1995 standards, as a retro-game, Ruiner Pinball holds up quite well. If you looking for a good game for your beloved Atari Jaguar, you could do much worse than Ruiner Pinball. A complete copy can be found for around $15. Well worth it.
Ruiner doesn't suck, but you should be a die-hard pinballer to put your money behind these flippers.
While this game is O.K., it doesn't deliver the goods. The stores aren't that compelling and the graphics are no better than a 16-bit system's. On top of this, Ruiner Pinball doesn't simulate the feeling of actual pinball play and herein lies the game's greatest weakness.
Ruiner wollte innovativ sein, versagt aber auf ganzer Linie. Geringer Umfang, langweilige Tische und peinliche Technik sorgen höchstens für ein Gähnen. Ist das Spiel anfangs noch ganz okay verfliegt der Reiz schnell. Höchstens eine Notlösung für die 5 Minuten Pause, mehr aber auch nicht.
Um... Okay, so here we have another game trying to put the physical exitement of arcade pinball on screen and under your thumbs. Hmm. Can it really be done, and done in such a way that will appease traditional pinball wizards the world over? Actually yes, a few great pinball games come to mind, however this is not one of them. Point blank; I found this game boring and tedious. Somehow, every graphic detail was subtly blended together. What you get is pinball with an overly "busy" table, where the ball gets lost in the color of the flippers, blends into the background and virtually disappears before your very eyes. I didn't want magic, I wanted pinball. This pinball just plain sucks. So what if you get to choose a skull ball or a metal ball, what's so fun about looking at a smear?
The best part of Ruiner is how it sticks to established rules (nothing crazy like free-roaming cloud pinball) while offering up tables you wouldn't see in reality. For that alone, it sets itself apart from its competition, and pinball wizards might dig it for a small amount of time. But it's still a weak representation of the basic mechanical game that's hard to get excited about. Rustling it up will require more trouble, time, and cost than it's worth.
Ruiner is the type of game I have come to expect from Atari: an embarassment. I could have forgiven the horrendous graphics and awful "music" if it actually played a good game of pinball, however it did not. Ruiner totally sucked.