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Description

In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.

The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

Screenshots

James Pond 2: Codename: RoboCod Game Boy All levels are accessed through doors in a castle. The doors to higher levels only unlock if we finish all lower stages before.
James Pond 2: Codename: RoboCod Game Boy Advance If he finds an umbrella, James falls much more slowly.
James Pond 2: Codename: RoboCod Genesis Bonus underwater level
James Pond 2: Codename: RoboCod Commodore 64 Lego land!

Promo Images

James Pond 2: Codename: RoboCod Screenshot For PS2.
James Pond 2: Codename: RoboCod Screenshot For PS2.
James Pond 2: Codename: RoboCod Screenshot For PS2.
James Pond 2: Codename: RoboCod Screenshot For PS2.

Alternate Titles

  • "Super James Pond II" -- International SNES title
  • "Super James Pond" -- Game Boy/US SNES title
  • "RoboCod" -- Official European SEGA Master System abbreviation
  • "James Pond II: Codename: RoboCod" -- In-game title
  • "James Pond II" -- Japanese Mega Drive title
  • "James Pond: Codename: RoboCod" -- European DS title
  • "スーパー・ジェームス ポンドII" -- Japanese Super Famicom spelling
  • "ジェームス ポンドII" -- Japanese Mega Drive spelling

Part of the Following Groups

User Reviews

The CD32 has the best version of Robocod Amiga CD32 Schutzstaffel88 (14)
Charismatic, original platform fun with lots of surprises Amiga Martin Smith (78)
Robocod is a real winner in platform games! DOS Accatone (5350)

Critic Reviews

Sega8bit.com SEGA Master System Feb 13, 2005 10 out of 10 100
Mean Machines Genesis Dec, 1991 95 out of 100 95
Sega Force SEGA Master System Nov 04, 1993 93 out of 100 93
Amiga Format Amiga Dec, 1991 91 out of 100 91
CU Amiga Amiga Jul, 1993 90 out of 100 90
ST Action Atari ST Mar, 1993 90 out of 100 90
Zzap! Commodore 64 Aug, 1992 87 out of 100 87
GamePro (US) Genesis Jan, 1992 4 out of 5 80
PC Games (Germany) DOS Aug, 1993 78 out of 100 78
Eurogamer.net (UK) Nintendo DS Aug 16, 2006 5 out of 10 50

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Trivia

Cancelled NES version

In the August 1993 issue of the British videogame magazine Game Zone, a review for the NES version of this game was written. This version of the game was never officially released.

Music

The title music by Richard Joseph bares much similarity to the theme from RoboCop (the movie). Some notes are changed, and the music is obviously much "cuter", but you can still hear the RoboCop theme in there!

Product placement

The UK release of the game featured considerable product placement from Penguin chocolate biscuits, making it one of the first games to use this form of marketing (Zool is another famous example from this era).

Awards

  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Platformers (Check 'em out)
    • November 1994 (Issue 50) – #14 The All-Time Top 50 C64 Games
  • Retro Gamer
    • September 2004 (Issue #8) – #67 Best Game Of All Time (Readers' Vote)
  • ST Format
    • January 1993 (issue #42) - #17 in '50 finest Atari ST games of all time' list
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Contributed to by EboMike (3135), Tapio (1170), Charly2.0 (134329), NGC 5194 (17617), Kabushi (210243), Martin Smith (66870), Accatone (5350), Игги Друге (46426), vedder (40845) and Mr Almond (2594)