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Licensed by snooker player Jimmy White, this game is a simulation of not only the British game of snooker, but also of the three main variations of pool.

The game is viewed in detailed 3D, allowing you to rotate the table at all angles, either from overhead or using the cue position as a base. Taking a shot involves setting the exact pace and spin of it, and considering what each contact will do to the position of the cue ball, and any balls you may wish to pot afterwards. In the snooker mode playing accurate 'safety' shots (to prevent your opponent scoring) becomes important as well).

In each mode there are 10 computer opponents, and matches can consist of up to 9 frames. A trick-shot editor is also included, allowing you to practice shots and set up challenges. Replays and an undo mode are also included.

Bonus games are included as well - darts, draughts, a fruit machine, and even a remake of Dropzone, a Commodore 64 game from the same programmer.


Jimmy White's 2: Cueball Windows Close-up view
Jimmy White's 2: Cueball Windows The computer lines up a shot.
Jimmy White's 2: Cueball Windows A thin snick
Jimmy White's 2: Cueball Windows hey, im good

Promo Images

Jimmy White's 2: Cueball Screenshot
Jimmy White's 2: Cueball Screenshot
Jimmy White's 2: Cueball Screenshot
Jimmy White's 2: Cueball Screenshot

Alternate Titles

  • "JWC2" -- informal/slang
  • "Cueball" -- Italian title
  • "Billares" -- Spanish title
  • "Billard Nights" -- German Windows title
  • "Billard Clubhouse" -- French title

Part of the Following Groups

User Reviews

A great value combination of games, with all the important features spot on Windows Martin Smith (75110)
Rack 'em, lads Windows paul cairey (359)

Critic Reviews

Gameplay (Benelux) Windows Apr 30, 1999 86 out of 100 86
Power Unlimited Dreamcast Jan, 2000 8.4 out of 10 84
Computer and Video Games (CVG) Windows May, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80 (UK) Dreamcast Apr 07, 2000 8 out of 10 80
Video Games Dreamcast Feb, 2000 78 out of 100 78
PC Joker Windows May, 1999 76 out of 100 76 Dreamcast Jan 18, 2000 14 out of 20 70
PSX Nation PlayStation Jan 16, 2001 66 out of 100 66
PC Player (Germany) Windows Jun, 1999 62 out of 100 62
Video Games PlayStation Jun, 2000 61 out of 100 61


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In the magazine Retro Gamer (issue #22), Archer Maclean tells the story of an early milestone meeting with their old publisher in 1997: they showed off their hardware renderer by displaying a green polygon which eventually would become the snooker table. The publisher's manager proceeded to suggest changing said polygon to a field and making a soccer game instead. Because they disagreed with that proposition, they did not get paid for a few months until the publisher was bought by Electronic Arts.
Contributed to by paul cairey (359)