Jimmy's Lost His Toilet Paper
Description
This is the second Jimmy's Lost His... title by Petri Purho but the gameplay and graphics are entirely different in this game. In 18 levels Jimmy needs to get back all the toilet paper that has rolled away. Although the premise sounds simple, obstacles require inventive solutions to get all the toilet paper back on the roll.
The game makes use of a physics engine to dynamically generate the movement of the toilet paper. It cannot break, but by holding the Shift key or down the arrow key Jimmy can hold on to the existing length to swing or move objects using himself as leverage. The space bar restarts the level. Later levels include moving platforms, buttons, crates and red barriers. A level is completed when Jimmy reaches the toilet with all the paper neatly rolled.
Groups +
Screenshots
Credits (Windows version)
12 People
crate_hit_ground_01.wav, crate_hit_ground_02.wav, player_hit_ground_01.wav, player_hit_ground_02.wav, player_hit_ground_03.wav, From Sample package Crashes Strikes and Whacks by |
|
They are lisenced under the |
|
player_jump.wav is from 31arrow shot.wav by |
|
switch_click.wav is from click 1 d.wav by |
|
Both are lisenced under the |
|
The game uses the Box2D physics engine by | |
Inspiration Source |
|
Jimmy’s Lost His Toilet Paper uses |
|
The game itself is under the |
|
Game Design | |
Code | |
Gfx | |
Music |
|
Reviews
Players
Average score: 4.5 out of 5 (based on 1 ratings with 0 reviews)
Be the first to review this game!
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Sciere.
Game added July 3, 2008. Last modified February 22, 2023.