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Aquatania has recently become the land of misfortunes, due to a group of plotting witches. The task of finding five charms and a magic bracelet to put things right falls on you.

And you need a change of luck, because events in this game often emphasise the slings and arrows of outrageous fortune. You get hit by a car, fall a great height, sprayed with cheese sandwich and more! Being the guinea pig in this strange world will drive you insane - if this jinxed land doesn't do it first.

Jinxter is an interactive fiction with graphics title that takes a realistic world of people and situations, and then plays with the boundaries to create a strange and puzzling world. Characters are all getting on with their own tasks, and getting them to help you is usually a case of making sure something's in it for them.

Dialogue aims to add a comic touch to proceedings. Puzzles can often be solved in multiple ways, but the most obvious way is not always the correct one. Due to the presence of a Guardian, you can't actually die.


Jinxter Commodore 64 Conservatory
Jinxter DOS Front Garden
Jinxter ZX Spectrum ... that continues onto a second screen
Jinxter Amstrad CPC A pretty garden

Promo Images

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Alternate Titles

  • "Green Magic" -- working title

User Reviews

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Critic Reviews

The Games Machine (UK) Atari ST Feb, 1988 92 out of 100 92
The Games Machine (UK) Amiga Feb, 1988 92 out of 100 92
Crash! ZX Spectrum Apr, 1988 92 out of 100 92
ACE (Advanced Computer Entertainment) Commodore 64 Oct, 1988 905 out of 1000 90
Commodore User Amiga Jan, 1988 9 out of 10 90
ACE (Advanced Computer Entertainment) Amiga Oct, 1988 905 out of 1000 90
ACE (Advanced Computer Entertainment) DOS Oct, 1988 905 out of 1000 90
Power Play Commodore 64 Mar, 1988 8 out of 10 80
Popular Computing Weekly Amiga Dec 31, 1987 16 out of 20 80
Amiga User International Amiga Mar, 1988 7 out of 10 70


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The game came with a lot of goodies: a beer coaster, a 'Independent Guardian' newspaper (and another translated one in the German version) and an envelope with information.


  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #14 Least Rewarding Ending of All Time

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Contributed to by Rola (8290), Kabushi (245512), Martin Smith (69263), Terok Nor (29136), Belboz (6582) and Will D (941)