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The Journeyman Project: Turbo! is a remake of The Journeyman Project. The year is 2318. The place: the sky-born city of Caldoria. After a century of bitter struggle, humanity has finally learned to live in peace. In 2117 the Unified World was established. And humanity knew no more war.

But all that was achieved was threatened with the invention of time travel. Its potential to destroy humanity's hard won prosperity realized, the only time travel machine ever built, the Pegasus, was moved to a secret location. The Temporal Security Annex (TSA) was formed to protect history from sabotage. The project's code name: Journeyman.

Today is 11.6.2318. Exactly ten years ago, an alien delegation calling themselves the Cyrrollans approached earth as messengers from the Symbiotry of Peaceful Beings. They gave humanity ten years to decide if the want to join the Symbiotry or not. Now the moment has come, and humanity awaits the arrival of the alien delegation.

You are Agent 5 of the Temporal Protectorate. When you report to the TSA, you find that someone is changing history, influencing events and happenings, changing how things happened - and not for the better. It is your job to find out who is messing with history, stop him, and restore history. For this you will have to travel time, using the Pegasus, as far as 2 million BC. You will travel to Mars in 2185 to stop attack on an alien vessel, visit the World Science Center in 2310 to stop an assassination, and go back to 2112 to destroy a nuclear missile. You will collect items, solve puzzles, and pit your wits against a giant robot.

The game itself is an adventure game, played in 1st person perspective - explore the environment, collect and use items, solve puzzles and small games, and it even has a maze in it. It has a few twists though: according to TSA's rules, you are not allowed to interact with people from a different time, so you must gather information in a different way. You can also stay only a limited time in every time zone, since you protective suit has only limited energy. You can also die at this game, if you are not fast thinking and fast moving.


The Journeyman Project: Turbo! Windows 3.x A hallway at the World Science Center in Sydney, Australia.
The Journeyman Project: Turbo! Windows 3.x In the synthesis puzzle, you must construct an antidote to the toxins in your blood before you pass out.
The Journeyman Project: Turbo! Macintosh Returned to current time back at the security annex
The Journeyman Project: Turbo! Macintosh Command center room

Promo Images

The Journeyman Project: Turbo! Magazine Advertisement

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User Reviews

Time-travel to the era of the first multimedia games! Windows 3.x Boston Low (90)
A true science fiction experience, complete with an original story, great sound and imaginative visuals. Windows 3.x Mickey Gabel (379)
Decent multimedia experiment Windows 3.x Zovni (10623)
About so-so Windows 3.x John Kinney (5)

Critic Reviews

Just Adventure Macintosh 1998 A 100
Just Adventure Windows 3.x 1998 A 100
All Game Guide Windows 3.x 1998 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
All Game Guide Macintosh 1998 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Adventure Gamers Windows 3.x Jun 25, 2004 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Quandary Windows 3.x Apr, 2002 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Adventure Classic Gaming Windows 3.x Oct 27, 1997 2 out of 5 40


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The development team collaborated with several organizations such as Apple Computers and Macromedia to implement their technology into the game, but most notably they received support from the (small at the time) PIXAR Animation Studios, which you'll surely recognize as one of the leading computer animation houses in the world, developers of the first full-length computer animated film in history: Toy Story, as well as other films and the Photorealistic Renderman software used in motion picture CGI and the famed R.E.Y.E.S. rendering alghoritm among other milestones.


The game comes with trailers for The Journeyman Project and The Journeyman Project 2: Buried in Time. It also comes with The Journey: Making of The Journeyman Project - a documentry covering all steps in making the game, from initial concept to marketing.


The computer at NORAD in the game is named Deep Thought, the same as a supercomputer in Douglas Adams' Hitchhikers Guide to the Galaxy books.


The original version used Apple's Quicktime technology, and was supposed to be playable on PC and Macintosh. It was slow on PC's, so the company created this version, using Video for Windows technology, which was three times faster! A further enhanced re-release was The Journeyman Project: Pegasus Prime.

Information also contributed by Timo Takalo and Zovni

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Contributed to by Mickey Gabel (379) and Zeppin (8391)
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