Killing Cloud Trivia
Amiga PowerThe 65% awarded to the game by Amiga Power magazine was a lower score than awarded by most competitor magazines. Image Works were not impressed, and their PR Manager Cathy Campos wrote to the magazine in a letter published in the following issue, calling the review "extremely negative and imbalanced" and "unfairly biased and churlish and griping", and complaining that reviewer Tim Smith had worried too much about the game's realism and consistency of details rather than how much fun it was. Ironically, Amiga Power ultimately became famous for concentrating primarily on the 'fun factor' of a game above realism and other details.
Cut contentWhile the game was being developed, when you captured enemy agents, a torture screen was displayed of your team using unsavoury methods to gain information from them. This was dropped before the game's release after the Amnesty International charity (which campaigns against unfair trials and punishments (including the death penalty) worldwide) complained about it.
San FranciscoSan Francisco was a popular location for early flight sims. Killing cloud attempted to be unique by adding an opaque orange death smog layer that hovered around the middle of the skyscrapers to create a claustrophobic low level experience.
Information also contributed by Martin Smith
Contributed by ClydeFrog (10533) on Jun 27, 2000. [revised by : Patrick Bregger (256945) and Martin Smith (73753)]. -- edit trivia