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Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Narrative |
Description
In this eighth installment of the
King of Fighters series, ten different teams once again battle it out in several countries to decide which team will be this year's King of Fighters. However, the NESTS organization is once again standing in the participant's way; they have deployed their own team of four fighters, lead by two individuals of high-rank within NESTS: a man claiming to be the original Zero and Igniz, the CEO of NESTS.
The character roster has been updated yet again for this release in the series. Counting the new characters (May Lee, Angel, K9999, Original Zero, Igniz) and returning fighters (such as Heidern and Goro Daimon),
The King of Fighters 2001 has 40 normal characters and 2 boss characters to choose from. In terms of gameplay, the system used in
The King of Fighters 2000 remains more or less unchanged with the exception of the striker system, which has been redeveloped since that last KOF release. The number of strikers you may have is now fully customizable; you can have as many as 3 characters assigned as strikers and one as a fighter, or assign all 4 of your characters as active fighters. The number of strikers and fighters can be changed after each battle. In addition, the amount of power you can store for special maneuvers and Desperation Moves increases with each character assigned as a striker. A fully active fighting team has only one Power Stock to play with, while a team that is striker-dedicated (save for the single fighter) can access up to four Power Stocks.
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Promo Images
Alternate Titles
- "拳皇01" -- Chinese spelling (simplified)
- "KOF '01" -- Informal title
- "ザ・キング・オブ・ファイターズ 2001" -- Japanese spelling
- "더 킹 오브 파이터즈 2001" -- Korean spelling
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Trivia
Version differences
Exclusive to the Dreamcast version is a puzzle-fighting mode that allows the player to unlock further bonus features.
Angel character design origins
Angel, one of
2001's newcomers, was the result of a bet between the president of BrezzaSoft and
Rage of the Dragons director Ángel Torres. They were challenged to a match of
The King of Fighters 98. If BrezzaSoft's players won, then a
King of Fighters guest character would appear in
Rage; if Torres won, then a character of his design would appear in
The King of Fighters 2001. Torres won, and the result was the creation of
KOF newcomer Angel.