KMines
Description
KMines is an implementation of the classic Minesweeper game for the KDE desktop. On a rectangular board there are bombs hidden in random spots. The player has to reveal fields and if at least one bomb is around that field in any of the eight directions of the board, the number of surrounding bombs is shown as a number. If no bomb is around that field, the field is cleared and all adjacent fields without any bomb contact are also revealed. The goal of the game is to mark all fields with bombs by combining the information of the tiles with numbers. If a bomb is revealed, the game is lost.
The game features three difficulty levels, which change the size of the board and the amount of bombs randomly placed. Custom boards can also be played with a size of up to 50x50 and chosen amount of bombs. There are four graphical themes and a high-score table to reach, in which the time required to mark all bombs is recorded.
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Credits (Linux version)
13 People
Original author | |
Code refactoring and SVG support | |
Current maintainer | |
Rewrite to use QGraphicsView framework | |
Smiley pixmaps | |
Solver/Advertiser | |
Magic reveal mode | |
Port to use KGameRenderer | |
Default | |
Gardens of Danger | |
Graveyard Mayhem | |
Classic | |
Documentation copyright 2000 | |
Documentation updated for KDE 2.0 by | |
Some changes for KDE 3.2 by | |
Developer | |
Reviewer |
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Game entry in the KDE software catalog
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Contributors to this Entry
Game added by Jo ST.
Game added October 3, 2015. Last modified February 22, 2023.