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DescriptionOne of Jeff Minter's early eighties shoot'em'ups in his typical frantical style, Laser Zone has you controlling not one, but two "zone gunners" in a constrained playfield. Controlled with only one joystick, you move one zone gunner on a vertical wall and one at the bottom. Wave upon wave of nasties come into the zone, and must be shot down before they reach either wall, where neither gun can reach them and they advance toward you. You can try to escape perpetually, since your movements wrap around the screen borders, at least until another enemy has reached your wall, but it is better to use up one of your electro bolts that will erase everything on the screen.
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- "Lazer Zone" -- VIC-20 title
- "Laserzone" -- C-16 advertisement title.
|An awesome game that keeps you on edge||VIC-20||Katakis | カタキス (41422)|
|Commodore User||VIC-20||Dec, 1983||19 out of 20||95|
|Commodore User||VIC-20||Nov, 1983||18 out of 20||90|
|Crash!||ZX Spectrum||Apr, 1984||81 out of 100||81|
|Home Computing Weekly||Dragon 32/64||Mar 13, 1984||80|
|Home Computing Weekly||VIC-20||May 17, 1983||80|
|Sinclair User||ZX Spectrum||May, 1984||8 out of 10||80|
|Tilt||Commodore 64||May, 1984||67|
|Home Computing Weekly||ZX Spectrum||Mar 06, 1984||60|
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C-16 portThe game was also ported to the Commodore C-16 and released in 1986 as part of the compilation Matrix & Laserzone by Ariolasoft. Advertisement of the game points out it was re-written for the C-16, with "even faster fire-rate" than the original while still keeping the "hallucinatory camels" in the game (Source: Advertisement as printed in Computer Gamer #16, 1986/7).
Contributed to by Игги Друге (46367)