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DescriptionLazer Tag is a game based on the sports brand of the same name. The real activity involves walking around with guns and trying to "shoot" the other players - the only significant difference to paintball is that it uses infrared guns to register hits instead of physical projectiles. This game transplants this non-violent principle into a science-fiction scenario. The player takes the role of a cadet at the Lazer Tag Academy who tries to work his way up by solving laser tag challenges.
Every level is played against a time limit and has the goal to score as many points as possible. However, there are two different modes: rabbitoid and target. Rabbitoid is a classical deathmatch competition (well, except that there is no death) in which the competitors move around the playing field and try to find a balance between covering from enemy shots and scoring hits. In target mode, the AI takes over the moving part and the player's role is restricted to aiming.
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|Crash!||ZX Spectrum||Jun, 1988||59 out of 100||59|
|The Games Machine (UK)||Amstrad CPC||Jul, 1988||54 out of 100||54|
|The Games Machine (UK)||ZX Spectrum||Jul, 1988||53 out of 100||53|
|The Games Machine (UK)||Commodore 64||Jul, 1988||32 out of 100||32|
|Your Sinclair||ZX Spectrum||Aug, 1988||3 out of 10||30|
|ASM (Aktueller Software Markt)||Amstrad CPC||Jul, 1988||2.8 out of 12||23|
|ASM (Aktueller Software Markt)||Commodore 64||Jul, 1988||2.8 out of 12||23|
|Zzap!||Commodore 64||Jul, 1988||22 out of 100||22|
|Power Play||Commodore 64||Jul, 1988||2 out of 10||20|
|Computer and Video Games (CVG)||Commodore 64||Jun, 1988||1 out of 10||10|
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Contributed to by Patrick Bregger (255847)