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An old-fashioned football management game, in which you take over one of 64 clubs and try to lead them to glory. The choice is fairly arbitrary, as you can rename the team, you always start in the lowest of the four divisions, and the kits aren't real-life.

You start with only 11 players, and the maximum is 15, so you'll be keen to sign new players, and you get this opportunity after each match, when a player is offered, with his skill and form displayed. You can train your players to improve these skills, and sell players you don't rate highly.

Matches are played out via a succession of short animations, in which the home side wears red and the away side blue. At full time you are told how many injuries were incurred. The league season features 15 matches, one against each team, with the top two teams gaining promotion.


League Challenge ZX Spectrum Name input
League Challenge ZX Spectrum At the start of the game you are always up against it for quality
League Challenge Commodore 64 Sale of the (last) century?
League Challenge Commodore 64 Team stats

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User Reviews

Seems to have been designed in 2 hours and programmed in 1 Atari ST Martin Smith (68071)

Critic Reviews

ASM (Aktueller Software Markt) Commodore 64 May, 1989 7.8 out of 12 65
Computer Gamer ZX Spectrum Mar, 1987 35 out of 100 35
Computer Gamer Amstrad CPC Jun, 1987 33 out of 100 33
ASM (Aktueller Software Markt) Amstrad CPC May, 1987 3.6 out of 12 30


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Contributed to by Kabushi (244719) and Martin Smith (68071)