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Eternal Forces has a lot of new and innovative elements for an RTS game, but it may be too slow paced for people who want action and aggressive gameplay. If you're a fan of the Left Behind movies or books, though, you may enjoy being able to shape the world like the heroes in the canon works do.
This is probably the most hyped-up Christian game to hit the market. Unfortunately the game play is a bit frustrating and there is no active community supporting this game whatsoever. The developers are releasing patches that improve gameplay and there is a sequel in the works. Hopefully they will allow you to adjust the difficulty and I hope the multiplayer works. The spiritual warfare aspect is neat but a bit frustrating at times. I guess it’s okay when you use it on the enemy but it stinks when it’s used on you. J I have to admit that it’s a bit unrealistic losing your faith just because you hear cussing or rock music by evil musicians. Then again, it’s just a game.
Game Vortex (Dec 09, 2006)
I do have to say that Eternal Forces wasn’t without its problems. Numerous occasions presented themselves where I had graphical issues that lead to having to terminate the program. To be fair, my system is at the border for the requirements, but I had to be mighty careful about clicking too fast in certain areas. However, Left Behind: Eternal Forces is definitely one of the better Biblical faith-based games to ever hit the market, but some gamers may get a bit bored with it in a short amount of time. Still, if you know someone who games that could benefit from hearing about the apocalypse, Eternal Forces may be a way to bring Jesus into someone’s life.
AceGamez (Dec 07, 2006)
Offering up an interesting premise with an underlying message that millions of believers see as actual fact, Left Behind: Eternal Forces is a tough game for an ex-churchgoing heathen like me to review fairly. On one hand, as a fantasy-themed real-time strategy game it offers up some commendably intriguing ideas and a surprising amount of depth in its many character profiles, along with a primarily non-violent approach to gameplay. On the other hand, unless you subscribe to an eschatological worldview, the overall tone of the game's message might come off as questionable proselytism at best.
IGN (Nov 14, 2006)
The video game industry is no stranger to controversy. Whether the waves are being made over sex, drugs or violence, it seems that there's always something on which legislators, lawyers and parent groups can hang their scorn. Games that promote lifestyles and behaviors that would be intolerable in the real world routinely come under attack for the influence they are believed to have on gamers.
Just Adventure (Nov 14, 2006)
Eternal Forces is an RTS with a couple of interesting variations. It is written in a religious setting, but is not preachy nor does it condone violence against the heathens. If anything, it discourages violence and intolerance.
Out Of Eight (Nov 18, 2006)
There is absolutely no reason to play this game, as everything contained here is done much better in most every other real time strategy game. Just because you make a game with religious tones does not make it unique enough to purchase: it also has to be fun to play, and I did not have fun once while playing this game. The missions are dull and boring and the game will lose most people in the first 30 minutes of gameplay, either through the monotony of issuing movement commands or the unfair and cheating difficulty (I know…let’s put 20 new bad guys on the way to the final checkpoint: that will make it exceedingly challenging!). This game will not appeal to fans of the books or fans of real time strategy games. There might not be very many religious PC games out there (although one could make an argument for the superb Sacrifice), but Left Behind: Eternal Forces is such a broken and uninteresting real time strategy game that it’s recommended for no one.
GamesRadar (Nov 28, 2006)
Based upon the best-selling religious fiction novels about the aftermath of The Rapture (the End Times event when God takes the Christians to Heaven and leaves everyone else to their fates on Earth), Left Behind: Eternal Forces is not the real time strategy game that most people expected it to be. It is not about gunning down non-Christians in a burst of theocratic wish fulfillment - so really, few folks other than that dude who sued the government over the "In God We Trust" on US money are likely to be offended. It is also not the effective missionary tool that its creators may have hoped to create - Left Behind compromises much of its nobility with commercialism, and preaches to the converted more than the curious.
G4 TV: X-Play (Dec 20, 2006)
Published on the heels of the last book in the series, Left Behind: Eternal Forces is a real-time strategy game that takes up somewhere in the plot of the third book. For those that aren’t familiar with the series, here’s a quick recap: a couple of years ago, millions of people around the world disappeared suddenly. To right-thinking believers, this is the Rapture and those folks have gone to heaven. In the ensuing chaos, the young Romanian hotshot Nicolae Carpathia rockets to world power, establishing a global government with himself at the head. He’s clearly the Antichrist. Your job is to lead the Tribulation Force, a guerrilla Christian militia, to save as many souls as possible in sinful New York City before Jesus comes. ARE YOU UP TO THE CHALLENGE!?
GameSpy (Dec 07, 2006)
The year 2006 was a pretty good one for real-time strategy titles. It saw the release of new classics like Company of Heroes and great expansion packs for Warhammer 40,000: Dawn of War and Age of Empires III. Against such competition, a poor RTS like Left Behind: Eternal Forces would ordinarily be consigned to retail oblivion so fast, it's doubtful anyone would even remember it. The reason it resonates at all in the public consciousness is because of the nature of its "controversial" content. Left Behind is based on the series of best-selling fiction books about the seven years before Armageddon as described in the Bible's Book of Revelation. Yep, it's a game about evangelical Christians battling the forces of Satan, which is one of the few interesting things about this otherwise poor excuse for a real-time strategy game.
Ultimately, Left Behind: Eternal Forces was designed as a fan service to the audience of the books. Most of those fans won’t be pleased with the ways the game veers off from the the book’s storyline. Faith-based gamers will be disturbed by some of the content and the “play as Antichrist” option in online mode. Non-faith-based gamers will be turned off by the heavy religious content. Anyone who’s left after all that will be disturbed by the game’s tendency to crash, fail to save, and its awkward controls and game camera. So, in other words, the game misses on all counts.
GameSpot (Nov 28, 2006)
Don't mock Left Behind: Eternal Forces because it's a Christian game. Mock it because it's a very bad game. The real-time strategy/adventure game from Left Behind Games based on the best-selling series of novels from Tim LaHaye and Jerry B. Jenkins will even let down born-again types who expect the Rapture to beam them up to heaven any day now. Nobody has enough faith to endure a game with such a hokey story, terrible mission design, serious problems with the interface and graphics, and loads of crippling bugs.
GotNext (Jan 08, 2007)
It's worrying to think about who this game could actually appeal to. The dopey writing and paranoid world view are going to put off most non-believers, and those happy to indulge in their faith based anxieties will be rewarded with a terrible game. Whoever they are, I'm fairly confident that, should they be raptured up to heaven without us, we'd all be better off.
Worth Playing (Dec 30, 2006)
In effect, it doesn’t matter how clearly wrong and against the word of Christ this is, this audience will shell out their bucks, and Left Behind Games will laugh all the way to the bank. I implore you, dear reader; if you aren’t one of these pre-programmed “Shoppers for Christ™”, avoid this title like the plague. Not only are you sparing yourself the discomfort of ham-fisted preaching and shoddy game mechanics, you’ll also be doing your part to ensure that this obscene mess of eschatological flotsam and apocryphal jetsam never sees a sequel. Of course, it’s probably a forgone conclusion that one will happen regardless, but perhaps there will be less attention paid to Kerry Jenkins and Tim LaHayes as they work to profit off of propagating religious intolerance and division. If there truly is no such thing as bad publicity, then the best way to silence this hate is to cease giving them any publicity at all.
Game Revolution (Nov 27, 2006)
While it could have been an interesting premise for a game, Left Behind: Eternal Forces is little more than a not-so-special message from Jesus Christ. Its few bright spots just can’t save this sinner. Speaking of which, I’m sure there are a few of you out there praying for me right now. You don’t think I’m prepared for the second coming of Christ, but I am. You see, I’ve got a nail gun.

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