This version of LEGO Star Wars: The Video Game differs in several aspects from its PC and console counterpart. The game uses an isometric perspective, and its levels differ in structure and design from those of the other release. One of the most notable differences is the exclusion of a second playable character. There are also fewer playable characters in this version, and fewer stages. Cutscenes are presented as still pictures. Blaster-using characters can charge the shot to pierce through several enemies; however, characters also have a reduced ability to deflect blaster shots.