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Published by Developed by Released Platforms |
Genre Perspective Pacing Gameplay |
Description
In terms of chronology, this is the third installment in the
Lemmings series. Similar to the predecessor, the game focuses on the tribes but on the contrary not twelve but only three of them are present: egyptian, classic and shadow. Each of them has its own audio-visual theme. The game concept changed and instead of being given a number of actions to be performed in a specific moment, the lemmings collect the abilities on their way home. Each lemming can collect only one ability at a time and can put it away at any moment so another one can use it. What is more, each lemming has the ability to block the way, change walking direction or jump, and these can be used an unlimited number of times. There are in total 90 levels - 30 for each tribe with an option to save your progress.
Screenshots
Promo Images
Alternate Titles
- "Lemmings 3" -- Informal title
- "All New World of Lemmings" -- European title
Part of the Following Groups
User Reviews
Critic Reviews
CU Amiga |
Amiga |
Feb, 1995 |
88 out of 100 |
88 |
Amiga Games |
Amiga |
Jan, 1995 |
84 out of 100 |
84 |
Joystick (French) |
DOS |
Apr, 1995 |
82 out of 100 |
82 |
Amiga Joker |
Amiga |
Jan, 1995 |
81 out of 100 |
81 |
Computer and Video Games (CVG) |
DOS |
Feb, 1995 |
78 out of 100 |
78 |
Power Unlimited |
DOS |
Feb, 1995 |
7.8 out of 10 |
78 |
PC Gamer |
DOS |
Mar, 1995 |
77 out of 100 |
77 |
Score |
DOS |
Feb, 1995 |
76 out of 100 |
76 |
Quandary |
DOS |
Mar, 1995 |
     |
70 |
Amiga Power |
Amiga |
Feb, 1995 |
50 out of 100 |
50 |
Forums
Trivia
References
One of the new skills that were added for this game was taken from the
Street Fighter series of games: the Hadoken skill. The manual description: "this is a fighting device - a weapon from an ancient Lemming Martial Art, Lemdo. Since it is magically empowered, it will throw out a fireball when used. This won't hurt other Lemmings because they are the good guys and kill all the creatures because they are the Bad Guys."
Awards
- Amiga Joker
- Issue 02/1996 – #2 Best Strategical in 1995 (Readers' Vote)
- Power Play
- Issue 02/1995 – Most Redundant Sequel in 1994
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