Published by Developed by Released Platforms |
Genre Perspective Visual Gameplay Interface |
Description
Libble Rabble resembles Qix in that it consists of a series of single-screen stages where the goal is to cut portions of the screen by moving markers around. The markers take the shape of arrows with a string attached between them; areas are cut out by wrapping the string on poles equally distributed throughout the screen.Each stage contains mushrooms and enemies. The stage is completed when all mushrooms have been trapped in enclosed areas and cut out. If an enemy touches one of the arrows a life is lost. There are also enemies that can temporarily disrupt the enclosure by cutting the strings. In addition, treasure chests can be spotted, enclosed and cut out to increase the time limit and other bonuses.
Screenshots
Promo Images
Alternate Titles
- "Video Game: Anthology - Vol. 4: Libble Rabble" -- Sharp X68000 title
- "Arcade Archives: Libble Rabble" -- PS4 / Switch title
- "アーケードアーカイブス リブルラブル" -- Japanese PS4 / Switch spelling
- "リブル・ラブル" -- Japanese spelling
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Critic Reviews
Computer and Video Games (CVG) | SNES | Feb, 1995 | 86 out of 100 | 86 |
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Contributed to by Michael Cassidy (21113), Rik Hideto (457077), Infernos (35745) and Unicorn Lynx (181446)
Arcade Credits (5 people)
4 developers, 1 thanks
Planning:
Toru Iwatani (uncredited), Seiichi Satou (uncredited)
Hardware:Toru Ogawa (uncredited)
Programming:Kazuo Kurosu (uncredited)
Sound:Nobuyuki Ōnogi (uncredited)