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Library of Blabber is an interactive adaptation of the short story The Library of Babel by Jorge Luis Borges. It was originally written for the #procjam2015 competition. It is set in an endless library made up of connected hexagonal chambers, each containing four bookshelves. The titles and contents of the books on the shelves are all randomly generated. Some books are made up of random gibberish (in various alphabets) with no discernible words, while others consist of Markov chain-generated poetry and prose. The game has no specific objective, other than exploring the library and possibly finding interesting discoveries in its randomness.


Library of Blabber Windows This book is at least made up of actual words...?
Library of Blabber Windows Skylights offer a glimpse of the outside world
Library of Blabber Windows A closer look at a bookshelf
Library of Blabber Windows Start of the game - looking down an endless corridor

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Contributed to by JudgeDeadd (25588)