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Atari Cyberweek
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The aim of the game is to guide a ball through 50 levels of walls, barriers and general obstacles. You control a bat, which must 'serve' the ball into play, and then follow it through the level, deflecting it before it falls behind you, as this costs you one of your 4 lives. Initially the obstacles are all static, but moving barriers add timing, reactions and luck to proceedings.

There are also several bonus objects, which are collected by passing through them. These include an L for an extra ball and dual rectangles to give you a second bat which moves around at random.

The game also comes with a full level editor, allowing you to design new levels and save them to tape or disk.


The Light Corridor ZX Spectrum Title screen
The Light Corridor Amstrad CPC You move through the maze, adding barriers as you see fir
The Light Corridor MSX There goes the ball!
The Light Corridor DOS Title screen (EGA)

Promo Images

The Light Corridor Magazine Advertisement

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User Reviews

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Critic Reviews

Attack Atari ST Jan, 1991 9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars9 Stars 90
ST Format Atari ST Dec, 1990 82 out of 100 82
Your Sinclair ZX Spectrum Apr, 1991 80 out of 100 80
Amiga Action Amiga Jan, 1991 75 out of 100 75
MegaZone Amiga Feb, 1991 75 out of 100 75
Atari ST User Atari ST Dec, 1990 72 out of 100 72
ASM (Aktueller Software Markt) Atari ST Nov, 1990 8.4 out of 12 70
ASM (Aktueller Software Markt) Amiga Dec, 1990 8.4 out of 12 70
Amiga Joker Amiga Nov, 1990 69 out of 100 69
Power Play Atari ST Dec, 1990 31 out of 100 31


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  • ST Format
    • Issue 01/1991 - #2 Best Puzzle Game in 1990

Contributed to by Kohler 86 (7958), Martin Smith (80320), Ratqueen (344) and Jony Shahar (1887)