Freeciv
[ All ] [ Acorn 32-bit ] [ Amiga ] [ Android ] [ BeOS ] [ Browser ] [ Linux ] [ Macintosh ] [ OS/2 ] [ Windows ]
Player Reviews
Average score: 3.5 out of 5 (based on 6 ratings with 1 reviews)
multiplayer variant of MicroProse's Civilization and Civilization II games
The Good
+ gameplay is as addictive as Civilization and Civilization II
+ very little gameplay stupidity (where players make the same oversight over and over, e.g. automatic dissolution of a city when it has no more workers in Civ II)
+ I like the interface much better (more gameplay oriented, fewer silly distractions)
+ playing with strangers from all over the world is great fun, and can give you
great insights AI players just cannot teach you
+ the simple chatline interface is good enough for all kinds of off-game discussions
+ free, so you can download and be playing within a minute
+ some of the customizations (alternative settings or rulesets) create interesting
new game variants
+ comes with source code, some of the minor features and bugfixes I managed
to implement are now part of the game
The Bad
+ Getting started is far too difficult for newbies (although things are slowly improving)
+ Not enough human players, sometimes it takes too long to get a good game going
+ The AI isn't smart enough to be a challenge after about 100 games
+ Games take too long - long games are good, but short games should be possible too
+ Not enough interesting game variants have been developed considering the amount of customization possible (the "smallpox" problem)
The Bottom Line
A free, improved, multiplayer Civilization I and II.
If you don't know those: a mix of chess and RISK , but better.
Linux · by Reinier Post (3) · 2005
Contributors to this Entry
Critic reviews added by Alsy.