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Unlike the Game Boy Advance version of the game, the console version of The Lord of the Rings:The Third Age introduces entirely new characters which aren't mentioned in the books or movies. The game does relate to the movies by including scenes from all three movies, with new background speech by Ian McKellen (Gandalf).

There are seven playable characters in the game which have been created specifically for it, as well a small appearances by characters such as Gandalf, Aragorn, Eowyn, Faramir, and Gothmog.

The game covers events in all three movies/books, mostly with references to major events shown through cut scenes, or the scenes from the movies with Ian McKellan's narration.

A classic RPG game, The Lord of the Rings: The Third Age has gameplay elements similar to Final Fantasy, where you have a party of characters, each with a different set of skills and attributes, who gain levels, making them stronger as the game progresses. Battles are turn-based, and let the gamer make different decisions on what they want to do to change the outcome of the battle. The game travels through many areas throughout Tolkien's Middle Earth, including The Pelennor Fields and Moria.


The Lord of the Rings: The Third Age PlayStation 2 Attacked by leaves!
The Lord of the Rings: The Third Age PlayStation 2 Using skill adds +1 to that skill set, so you should always use skills.
The Lord of the Rings: The Third Age PlayStation 2 Lot's of splashes and such.
The Lord of the Rings: The Third Age PlayStation 2 Chests helpfully glow for a few seconds.

Promo Images

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Alternate Titles

  • "Wladca Pierscieni: Trzecia Era" -- Polish title
  • "The Lord of the Rings: Uchitsu Kuni Daisanki" -- Japanese title
  • "LOTR: 3rd Age" -- Common abbreviation
  • "Le Seigneur des Anneaux: Le Tiers Age" -- French title
  • "Il Signore degli Anelli: La Terza Era " -- Italian title
  • "El Señor de los Anillos: La Tercera Edad " -- Spanish title
  • "Der Herr der Ringe: Das dritte Zeitalter" -- German title
  • "A Gyűrűk Ura: A Harmadkor" -- Hungarian title

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User Reviews

A shamelessly derivative RPG with a tantalizingly cinematic feel. Fans of the films take note. PlayStation 2 The Cliffe (1708)
SchhwWWWingTchrrr!!! Yeah THX, that's what a bow sounds like... PlayStation 2 Kyle Levesque (935)
Love it!!! PlayStation 2 Lisa Buckle (2)
If this game was a singer, Simon Cowell would shoot it! Xbox M.Allen (88)

Critic Reviews

Game Chronicles PlayStation 2 Nov 08, 2004 9.8 out of 10 98
PGNx Media PlayStation 2 Nov 26, 2004 8.9 out of 10 89
GameZone Xbox Dec 07, 2004 8.5 out of 10 85 PlayStation 2 Nov 04, 2004 80 out of 100 80
Nintendo Difference GameCube Nov 21, 2004 16 out of 20 80 GameCube Nov 04, 2004 80 out of 100 80
RPGFan Xbox Dec 07, 2004 76 out of 100 76
GamePro (US) Xbox Nov 10, 2004 3.5 out of 5 70
Game Revolution PlayStation 2 Nov, 2004 C 50 PlayStation 2 Jan 20, 2005 0 out of 5 0


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Inclusion of stories and themes from the books could not be put into the game, since EA owned the rights only for the movies, and not the books. Therefore the game could only include ideas not shown in either the books or the movies, or have them tied in some way to the movies. Both of these were done in creating the game.

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Contributed to by M P (30)