User Reviews

Great intentions, poor execution. Ran Prieur (19) 2.2 Stars2.2 Stars2.2 Stars2.2 Stars2.2 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall User Score (12 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameStar (Germany) (Dec, 1998)
Geblieben ist die Faszination der Spielwelt – jede Region hat andere Soundeffekte, Stadtgrafiken und Helden-Sprachsamples. Die vier Quests machen erstaunlich viel Spaß; die Designer haben sie nahtlos ins Spiel eingebunden. Wenn Sie das Original mögen, sollten Sie das Addon kaufen. Und wer Lords of Magic bislang ganz versäumt hat und noch was für die Weihnachtszeit braucht: ein schöneres globales Strategiespiel gibt es zur Zeit nicht!
For those who gave the original only a cursory look another look may be needed and those who own the original will greatly enjoy the added quests and enhancements. Graphically, the game is looking a little dated, and the multiplayer aspects are still extremely slow but for a single player the gameplay is clean, refined, addictive, and loads of fun for a fantasy strategist.
PC Games (Germany) (Jan, 1999)
Alle diejenigen, die sich den Rollenspiel-Strategieknüller Lords Of Magic noch nicht zugelegt haben, sollten sich die Anschaffung spätestens jetzt überlegen. Mit der Special Edition wertet Sierra das ohnehin schon komplexe und umfangreiche Spiel nochmals auf.
Electric Playground (Aug 25, 1999)
From an uninspired storyline (Why is it always 1000 years of peace before the harbinger of doom returns?) comes a reasonably good game of magic and domination. It's your standard "choose a team and conquer the world" scenario. There is enough variation between the 8 factions that you'll likely want to give most of them, especially Death, a try. The game's use of the exact same world map every time, thus taking away the fun of exploration and the anticipation of the unknown that made Civilization such a draw, is the only place where the game really falls short.
How Sierra has the nerve to charge the original purchasers of LOM extra (even with the $20 rebate) to get what is essentially a massive patch is beyond me. If you managed to avoid paying for the dysfunctional version of LOM, the special edition may offer the magic fix strategy gamers have been desperately searching for—hut it’s unlikely to feed your addiction for long. For a truly great magic game, the rest of us will just have to wait.