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Doctor Who references are obvious in this adventure - you play a time travelling hero, who faces a group of Time Lords as they attempt to rewrite human history. To do this, you must collect nine objects which have an hourglass symbol on, from nine different time zones. You will encounter tigers and an Ice Queen in the Ice Age, a guard and a frog in the middle ages, a Cyberman in the future, and more mundane tasks in the present day. To enter different time zones, go into the grandfather clock in your home (the starting location) and activate one of the nine cogs.

Lords of Time is played by typing commands to guide your character, moving in compass directions and with standard commands such as OPEN DOOR, GET GLASS and EXAMINE CAR. Objects you will encounter include keys, an emerald and a petrol can.


Lords of Time Commodore 64 The time-travel machine
Lords of Time Amstrad CPC The painting is alive!
Lords of Time ZX Spectrum Father Time helps out
Lords of Time Amstrad CPC Loading screen

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Critic Reviews

Personal Computer Games BBC Micro Apr, 1984 8 out of 10 80 (UK) ZX Spectrum Oct 25, 2007 8 out of 10 80


Topic # Posts Last Post
Cover Art Mistake? 2 Foxhack (30916)
Oct 01, 2020



  • Zzap!
    • May 1985 (Issue 1) - #4 'My Ten All-Time Favourites' (White Wizard)
  • Your Sinclair
    • Apr 1992 (Issue 76) - #4 'Adventure All-Time Greats'

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