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Whether or not you played the original Call of Duty, COD2 is a must-have for any first-person-shooter enthusiast.
Par son aspect théâtral, la qualité de la bande son, des graphismes et l'avancé marquante du gameplay, Call of Duty 2 à tout pour plaire. Si vous estimez ne pas être déçu par une campagne solo d'une dizaine d'heures seulement et comptez jouer en réseau, alors Call of Duty 2 est probablement le plus beau cadeau que vous puissez faire à votre Mac !
Call of Duty 2 builds on the strengths of its forebear, and also erases some of the original game’s weaknesses. It sets a high bar when it comes to system requirements, needing a G5 or Intel-based Mac to play, but if your machine makes the grade, you’ll be rewarded with a fantastic game.
CoD2 est LA suite que l'on attendait, le réalisme toujours poussé à son maximum, ce jeu remplit bien son rôle. Les fans du premier épisode fonceront sur ce second opus. Ceux qui désirent un jeu réaliste feront de même si leur configuration le leur permet. Même si le sujet a été déjà revu maintes fois, ce CoD2 tire son épingle du jeu et prouve qu'il y a encore à faire sur ce sujet. Seuls quelques bugs viennent ternir l'image du jeu, dommage, pour un jeu de cette envergure. Depuis Call of Duty, premier opus, il n'y a pas eu de jeu plus réaliste. Et bien sûr, sur Mac, les concurrents ne sont pas nombreux. Avis aux amateurs...
It came as quite a shock to the system then, when I booted up Call of Duty 2 (CoD 2), recently released by Aspyr Media, on my brand new, shiny, only-one-brief-beachball-so-far MacBook Pro and found that it I could finally play a beautiful new game without being able to count frames per second on one hand.
Despite this, Call of Duty 2 is an exciting first person shooter, with lots of drama and realism. Its sequels have certainly outshone it, but it's still a great experience.
As the sequel to 2003’s critically acclaimed shoot-em-up war game Call of Duty, winner of over eighty Game of the Year awards, CoD2 certainly has big boots to fill. It would have been easy for the developers, Infinity Ward, to thrust out a rushed and marginally enhanced game to cash in on easy sales three years after the original, but after rigorous testing, it appears that genuine improvements have been crafted into the game, exuding a gritty authenticity only previously seen in same genre shooter games FEAR or Brothers in Arms.
There's a multiplayer component, and anyone who's read a review of mine will know how much I care about that; if the game's not designed from scratch for that purpose, than the multiplayer component is usually pretty worthless. Although multiplayer fans will certainly enjoy CoD 2's implementation, it's more pointless than ever. The single player version is a multiplayer game. You're not shouting out orders to your friends, but the game otherwise plays the same. In fact, that's the best comparison I can make. You know the single player version of Unreal Tournament? Call of Duty 2 feels like that. It feels like a single player component tacked on to a multiplayer game. You will have some fun playing it, but after a few levels it'll start to feel more like practice for the multiplayer version. The good news there, by the way, is that the multiplayer version allows for cross-platform Mac to PC play.