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User Reviews

There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.5
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.1
Overall User Score (7 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Macworld (Feb 08, 2010)
If your idea of gaming is a leisurely session of puzzle solving, and if you admire beautiful, hand-drawn backgrounds, then prepare to be delighted. Machinarium is a cute and crafty adventure, with none of the violence or button-pummelling required of first-person shooters.
En conclusión, puede que Machinarium no sea perfecto, pero dentro del panorama independiente, es de lo mejorcito de este año, una experiencia casi tan maravillosa como la que encantó a todo el mundo en Braid. Además, es seguramente el mejor juego Flash de la historia. Cierto que es un poco breve (puede completarse en cuatro horas), pero el viaje es algo tan maravilloso, hipnótico, creativo e inteligente que nadie debería perdérselo.
Indie Game Magazine (May 31, 2010)
As far as point and click adventures go, Machinarium by Amanita Design is a perfect 10 in my book; you can’t get much better. The artwork, puzzles and sound devices create a unique steam punk world to click through on your quest to save Robot city. As for the story, the player takes control of robot that has been cast out from said city and must solve various puzzles to sneak back inside. Once inside, the player has to put together clues and solve puzzles to save his fem-bot and the entire metropolis from some robo-thugs and their bomb. This involves a lot of point and click trial and error and screen exploration. Honestly, I was hooked by the artwork before I even got to the first puzzle.
Inside Mac Games (IMG) (Nov 25, 2009)
Overall, Machinarium is worth a purchase. Adventure games of this quality don't come along very often, and, aside from the monotonous movement, it's well worth the price. It's a little short, but you'll enjoy yourself the entire time.
MacLife (Jan 21, 2010)
Machinarium has everything that made point-and-click adventure games a success in the first place: a charming storyline, melodic music, and skillfully designed aesthetics. The mind-bending puzzles will keep you coming back...unless they break you.