Magic Carpet Trivia (Macintosh)

missing cover art
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.



One of the reasons Magic Carpet didn't sell well was that many gamers thought it was just a ripoff of DOOM, even though they are completely different. Bullfrog unintentionally fostered this idea with a series of ads they ran for Magic Carpet, which contained hooks such as "BFG = BFD". The BFG is DOOM's strongest weapon, and BFD is an acronym for "big f***ing deal".


The original release of Magic Carpet contained a bug which meant you could not complete level 50. This was later fixed with a patch and was rectified in all re-releases.


Magic Carpet had what was perhaps the best graphics engine of that time. The engine features, among other things:
  • Dynamically lighted, gouraud shaded, changable ("morphable") landscape.
  • Scene reflections in the water
  • Distance fog
  • Transparency effects, such as the transparent "HUD".

Missing levels

Magic Carpet does not contain all of the 50 levels described in the manual. The missing levels are: 9, 18, 29, 34 and 40.

References to the Game

The game made several appearances in the Australian soap Neighbours, as the Kennedy family owned it and were frequently seen playing.


  • Magic Carpet was one of the first games to support 3D viewers/glasses in many different configurations. You can use virtual reality headsets, red/blue glasses... the program will even generate a realtime random dot stereogram!
  • The first game to be enhanced for the then-new Pentium processor (as advertised proudly on the front of the box). Bullfrog recommended a P75 as the minimum system requirement, although the game ran on 486 processors and was playable enough on a 486DX/100.


  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #137 in the “150 Best Games of All Time” list
  • Gamespot
    • One of "The top ten games you never played": The reason for the commercial flop of Magic Carpet seems to lie in categorization of games at that time. Most gaming-magazines labeled it at as a plain "shooter" despite the game's interesting and unique gameplay as a mix between action and strategy.
  • GameStar (Germany)
    • Issue 12/1999 - #53 in the "100 Most Important PC Games of the Nineties" ranking
  • PC Player (Germany)
    • Issue 01/1995 - Best Game in 1994
  • Power Play
    • Issue 02/1995 – Best Game in 1994
    • Issue 02/1995 – Best Multiplayer Game in 1994
    • Issue 02/1995 – Best Action Game in 1994
Information also contributed by Accetone, Ashley Pomerov, BostonGeorge, Jeanne, Martin Smith, Matthew Bailey, Maw and Mickey Gabel

Contributed by Trixter (9125) on Nov 02, 1999. [revised by : Arend v. Reinersdorff (1) and Patrick Bregger (210512)]. -- edit trivia