There are no reviews for the Macintosh release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
|Acting||The quality of the voice or video acting.||3.6|
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.0|
|Gameplay||How well the game mechanics work and the game plays.||4.1|
|Graphics||The visual quality of the game||3.9|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.9|
|Sound / Music||The quality of the sound effects and/or music composition||3.5|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||4.0|
|Overall User Score (8 votes)||3.7|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Mac Gamer (Aug 21, 2002)
Max Payne sets out to do certain things, and does them extremely well. The entire point is to make the player feel like a troubled man with nothing to lose who rampages through New York in search of revenge, and it succeeds in this goal with brilliant precision. You will enjoy the raw feeling of the New York underworld, barrel-rolling into a room full of thugs and taking them out and, at the end, bringing ferocious justice down on the head of a criminal mastermind who sorely deserves it. As if that wasn't enough, once you get a taste of bullet time you'll never want to go back to regular computer game combat.
Inside Mac Games (IMG) (Aug 21, 2002)
Even though the Macintosh gaming community has had to wait a long time for the release of this title, Max Payne remains as fresh today as it was when it hit the shelves last year. The reason for this longevity is simple. Max Payne’s enthralling storyline, relentless action and striking sound and visuals make it game with lasting appeal. The only shortcoming of this game is that its demanding system requirements could leave Mac gamers with older machines having a less-than-optimal game play experience.
Macworld (Sep 01, 2002)
But Max Payne's graphics are beautiful -- especially its graphic-novel-style interstitial sequences (narrated by Max himself, in true film-noir style). And its tone is perfect, right down to the self-consciously cheesy dialogue: "He was dead. I could tell by the empty, accusing stare in his eyes." Despite its repetitive nature, the game is compelling enough to play from start to finish. There are no multiplayer options, though, so once you're done, you'll never play it again.
JeuxMac.com (May, 2003)
Au Final, Max Payne est un jeu de shoot à la troisième personne assez classique dans son gameplay et dans son principe de base, mais qui brille par une réalisation vraiment excellente, et au vraiment trippant "Bullet-Time" qui apporte un plus indéniable au jeu ! En bref, un jeu très plaisant qui ne risque pas de vous décevoir !
AppleLinks.Com (Aug 05, 2002)
Gamers have often debated the life of the first-person shooter, but games like Max Payne will surely keep it around for some time to come. Whereas most offer nothing new aside from bigger and more ridiculous weapons, Max Payne offers a new feel. The tone and story (with an honest to God story, climax and denouement (although it does descend into the overused conspiracy territory), help set Max Payne stand apart from the rest. It's not the greatest FPS ever, and it's not the most distinctive, but it's consistent, methodical, and well executed. You'll be racing to finish it, and that's what makes for a successful game.