DescriptionThe Mims: Beginning is a build-up strategy game similar to Darwinia (gameplay wise) or the Settlers series (graphics wise) with a cartoon graphics style. You are taking care of the three-headed Mims, who are desperately trying to gather the spread parts of their crashed transporter from several floating islands.
The UI contains 4 sections: The building menu (for building new facilities), the seeds menu (for planting various plants), the PSI menu (for casting god-like powers) and a variable section to control or upgrade buildings or giving direct instructions to the Mims.
While Mims can be controlled directly they will usually just try to pick the next available task if left autonomously. However Mims only have limited energy and will have to recover in a house after some time or extensive work.
Guards can be trained in a garrison, so they will be able to protect the isle from incoming enemy creatures and other dangers. By using PSI powers it is possible for the player to support the Mims in various aspects, e.g. by healing them, attacking enemies or supplying additional fruits.
The key to winning the game is a good management of the two main resources: Bio mass, which can be gathered by collecting fruit from various plants and throwing them into a juicer, and gems, which are mainly traded by selling animals. Both of them are required for various actions like buying buildings, research, breeding animals or planting seeds.
Additionally there are two further indirect resources: electricity, which can either be collected through wind turbines or more effectively by converting bio mass, and PSI power, which can be gathered effectively by ordering some Mims to pray to you or by converting electricity.
The game features a mission based story mode with 19 islands and a survival mode that allows you to replay the finished story missions with different parameters.
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Related Web Sites
- The Mims: Beginning (official website)
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