Myst V: End of Ages Ad Blurbs (Macintosh)
Advertising BlurbsOfficial Prima Strategy Guide:
Myst V: End of Ages is the last chapter in the Myst story. Developed by Cyan Worlds and published by Ubisoft in 2005, End of Ages is set just a few years after the events of Uru, To D'ni, and The Path of the Shell.
In End of Ages, the same player from Uru has finally returned to K'veer, the room in D'ni occupied by Atrus in both Myst and Riven. The Myst Linking Book is here; however it is locked, and Atrus is long gone.
As the player explores, he or she meets up with Yeesha, who seems older somehow, and discouraged. The player realizes that what was set in motion with the release of the Bahro in Uru was only the start of what Yeesha requires of the player to help restore D'ni to its former grandeur.
A Tablet of Power is locked by Slates, which the player must gather through four breathtaking Ages. Along the way, the player meets Esher, one of the few remaining full-blooded D'ni, who narrates the histories of the Ages as well as his own views of Yeesha, the Bahro, and the player's destiny with the future of D'ni. The decisions that the player makes in The End of Ages determine whether or not the stories of Yeesha, D'ni, and the Bahro will have a happy end.. or not.
Contributed by Jeanne (76328) on Oct 02, 2005.
Ubisoft announces the finale of the greatest adventure series ever:Cyan Worlds Develops the Last Installment of the Myst Franchise
Myst® V: End of Ages
SAN FRANCISCO - January 12, 2004 - Ubisoft, one of the world's largest videogame publishers, today revealed that Cyan Worlds, Inc., creators of the critically acclaimed and best-selling Myst® franchise will launch its final adventure, Myst® V: End of Ages, in fall 2005 (PC and Mac® hybrid disk format). Rand Miller, co-creator of Myst and founder of Cyan Worlds, leads the Spokane-based development team in creating this final episode, bringing closure to the Myst storyline via its most dramatic and immersive experience to date.
"Myst is more than a game, it's an experience, and in many cases, a lifestyle," said Laurent Detoc, president of Ubisoft's North American division. "Cyan Worlds will deliver the final chapter in what has been a phenomenal run of success, both critically and commercially. We know that Myst V: End of Ages is something people will want to be a part of, something memorable that will resound with players for a lifetime."
Picking up immediately where the original Myst ended, players are presented the privilege, challenge and responsibility of restoring the lost empire of the D'ni’ - an ancient civilization of people who thrived for thousands of years but later met with a great catastrophe. Like each previous Myst title, Myst V: End of Ages advances the graphical beauty and detail of its worlds with a fully immersive 3D environment. Cyan carefully crafted and combined elements of adventure, puzzles, storyline and gameplay innovation creating a worthy ending to the one game to which millions will forever compare any adventure title - Myst.
"Myst V: End of Ages follows the Myst storyline to its conclusion - closing the book on the Ages of Myst," said Rand Miller, CEO of Cyan Worlds. "To complete this circle of Myst we've embraced the idea of something old and something new. New in regard to pushing forward in areas of interface and technology. And old - getting back to the simple exploration that made Myst so magical."
Additional launch details and information will be announced at a later date, and in the meantime one can visit http://myst5.ubi.com.
© 2005 Ubisoft Entertainment. All Rights Reserved. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. D'ni ’, Cyan®, and Myst® are trademarks of Cyan, Inc. and Cyan Worlds, Inc. under license to Ubisoft Entertainment. Mac is a registered trademark of Apple Computer, Inc.
Ubisoft is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubisoft's strong and diversified lineup has grown considerably, as has Ubisoft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubisoft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubisoft is now present on every continent, both through offices in 21 different countries including the United States, Morocco, Germany, and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge videogame titles to consumers around the world. Ubisoft generated a turnover of 508 million euros for the 2003/2004 fiscal year, up 22.5% at constant exchange rate over the previous fiscal year. To learn more, visit www.ubisoftgroup.com.
Contributed by Jeanne (76328) on Sep 21, 2005.