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Pillars of Garendall Reviews (Macintosh)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Inside Mac Games (IMG) (Nov 15, 2001)
Ambrosia and Beenox have done well with this title, which is definitely worth enough attention to at least play with it for a bit. My only regret is that it can’t hook into a network for multiplayer gameplay, which could have made things quite a bit more interesting. Something to aspire to, I suppose.
AppleLinks.Com (Dec 01, 2001)
Honestly, I enjoyed Pillars of Garendall more than I expected. Yes, the game offers nothing new as far as story and graphics go, but it also wasn't insulting in its presentation. Taken for what it is, a light-hearted romp through an evil-infested land on the brink of utter destruction at the hands of merciless giants, PoG is quite fun. Its simplicity is its charm, and is the reason I went back to it as often as I did, just like with The Legend of Zelda. Better than Zelda, though, PoG offers expanded entertainment through plug-ins. If developers continue to use the Coldstone engine to produce games such as this, I'll never need to dig out that old console system again.
Mac Gamer (Sep 06, 2001)
Hard core RPG buffs, listen up: Those of you who want a deep and complicated plot, a roll-your-own character system, or a detailed combat system, you may want to stop reading here - Pillars of Garendall is most likely not for you. Those of you who prefer games like Zelda, with simple, easy-to-pick-up gameplay, keep reading.