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Rune is an excellent game that's as enjoyable as anything and worth every penny of its $40 price tag. For parents concerned about content, the violence and gore can be turned off, something that should put a few minds at ease. Truly a joy to play, find an excuse to splurge this Valentine's Day even if you have someone special to devote the funds towards. It's that good.
As a solo game, Rune is a blast. It will keep you engrossed, puzzled and even frustrated for weeks. It has the atmosphere and level design to keep you creeping along with a terrible feeling in the pit of your stomach; you are confronted by seemingly impossible obstacles that make you feel truly triumphant when you conquer them. But you have to be persistent, and save often! The number of save slots is limited, but you can work around this by moving older saves to a separate folder. Multiplayer support is a bonus, but not a reason to buy the game. Even LAN games suffer from an unbalanced weapon set and mediocre maps. Although future mods and maps might change or fix these problems, it is clear that solo play was the focus of Human Head’s design team.
En guise de conclusion, Rune est un jeu captivant aux graphismes ahurissants qui a parfaitement été réalisé. L’ambiance est prenante et le joueur est véritablement immergé dans l’univers de barbare de Rune. Human Head a réalisé un hit : Rune est un véritable chef d’œuvre du genre. Entre heavy Metal Fakk2 et Rune, le choix n’est vraiment pas facile…
Rune provides great melee mayhem, but it lacks cohesion. It could have been much more, but it’s an entertaining novelty and still worth a look.
So there really is nothing wrong with this game. It has perhaps raised the bar on third person action games in terms of research, graphics and complexity. However, you can call me a whiner, but I would have preferred more hacking and slashing than "how the hell am I going to get up to that ledge?"