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Advertising Blurbs (October 9th, 1994) - Mac (World):
    System's Twilight: An Abstract Fairy Tale

    This game is a story and a puzzle. The story is made up of several parts, not all of which may be obvious. The puzzle is made up of many puzzles, some of which aren't obvious at all.

    That's all I'll tell you. The rest you get to figure out yourself. Have fun.

    Puzzle-game enthusiasts will notice that this game is in the style of Cliff Johnson's classic puzzle games, "3 in Three" and "The Fool's Errand". However, be assured that the story and all the puzzles are original. In fact, as far as I know, all twelve *kinds* of puzzles are original. The interface is a step forward as well, allowing full control over your character's movement and the ability to pick up and carry objects.

    It is compatible with System 6.0.7 or System 7, any Macintosh or PowerMac, and can be played on monochrome, 16-color, or 256-color displays. It requires only 1 meg of free memory. Complete help about the interface is available under the Help/Balloon menu (or, under System 6, the Apple menu.) Puzzle hints are available nowhere, because I hate to spoil other people's fun.

    System's Twilight is shareware. You can play the first 25% of the game for free; to progress beyond that, you must register. Registering costs $15 (US dollars).


    "And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."

    Contributed by Zeppin (8409) on Oct 11, 2009.