User Reviews

You can't feel sorry for these animals! PlayStation 2 Horny-Bullant (59)
So good I would join the Mafia to get it! Capisci?! Windows Oleg Roschin (181737)
One of the most revolutionary games of all time Windows Clark Gable (93)
Almost Perfect. Xbox Tiroloco (24)
One of my all-time favorite games. Windows kbmb (435)
A good story, and great fun, if a bit short Windows Dave Schenet (138)
A stunning but flawed action title. Windows Sycada (191)
Ha ha! Game over, DORK! Windows Alex Man (32)
Excellent game, its got it all. Windows ThE oNe (184)

Our Users Say

Platform Votes Score
PlayStation 2 18 3.6
Windows 151 4.3
Xbox 13 3.5
Combined User Score 182 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsGameplanet (Oct 11, 2002)
All in all, Mafia sets the level - for what we are not sure, as there have been no games quite like it before. You can bet there will be some like it to follow though - this game will be cloned, that is a certainty. Similar in style to Grand Theft Auto 3, Mafia differentiates itself with its pure style and realistic portrayal of 1930's gangsterland. This game is a must-buy that no discerning gamer should be without. Go and buy it - now. Right now.
Time for a final summation. Is this game for you? A driving, shooting, story-based game about a crime family in the 1930s US that has no save feature and can be insanely difficult at times? If ever there were a description for "don't touch it with a ten-foot pole," that would undoubtedly be it. Yet Mafia oozes class, polish, and style like no other game so far this year. To not "experience" Mafia is a far greater crime than any in the Salieri family ever committed. No doubts here, I award Mafia a [5/5]. Thus far it gets my GOTY award also. Gentlemen, take a bow—what you've created is nothing short of brilliance! Damn, it feels good to be a gamer!
WindowsUOL Jogos (Dec 13, 2002)
"Mafia" é mais do que um jogo: ele é um filme e uma experiência na recriação de como poderia ter sido a vida de um mafioso. Apesar de não oferecer muitas das opções que tornaram "Grand Theft Auto" um clássico, o jogo sueco tem qualidades de sobra para garantir sua excelência por conta própria.
WindowsGame Vortex (2002)
God Games is good. How good? Well, let me tell you. If you're going to make a game that (to me) is in the mold of Max Payne, it better be really good. It better look good, sound good, play well and have a great story line. So, if the aforementioned 'big four' are the criteria, Mafia is hitting 4 for 4 with a Louisville Slugger right to the kneecap!
WindowsJustPressPlay (Nov 06, 2006)
Although the game may be eerily reminiscent of Grand Theft Auto:III; its possibilities by far outweigh its counterpart. Much like GTA:III gamers will be able to steal cars but only after you are taught thespecifics of how to gain entry to each car by one of the mafia’s manyspecialists. Each mission will require a different type of vehicle,which the player will be rewarded with should they complete what isasked of you. There are roughly 50-60 different models to choose from.Since this game is set in the 30s’ the speed capabilities of thevehicles are low and sometimes tedious to drive. Unlike GTA the localpolice will expect players to obey the laws of Lost Heaven. This meansobeying speed limits/traffic direction devices, not brandishing weaponsin public, and not causing accidents. Players can expect to be cited bythe police or arrested at gun point depending on how severely theyinfringe upon the law.
WindowsBonusweb (Sep 11, 2002)
Jedna z nejočekávanějších her tohoto roku je konečně na světě a i když se její vydání obešlo bez jakéhokoliv humbuku, začala se na její adresu okamžitě snášet samá slova chvály. Podívali jsme se tedy, jak vypadá její česká verze – a byli jsme velice mile překvapeni. Ne, to je slabé slovo. Vyrazilo nám to dech.
94 (Nov 07, 2002)
I could go on and on about all the magnificent things that make this game a must have (and to be honest : it’s hard to stop rambling about it) but a conclusion has to be made and it is this : What “The Godfather” was for movies, Mafia is for games.
93 (Sep 03, 2002)
Mafia ist ein absoluter Must-Have-Titel in diesem Jahr, dem sich eigentlich niemand entziehen kann. Das Spiel bietet einfach alles: Eine komplette Mafia-Welt, Spaß und natürlich jede Menge Spannung - Langeweile wird also bestimmt keine aufkommen. Ob nun Schießereien aus dem Fahrzeug, Überfälle auf gegnerische Konvois, Schutzgelderpressung oder hinterhältige Attentate. Wer Mafia nicht spielt, ist selbst schuld.
WindowsGameZone (Sep 05, 2002)
The question here is: why don't you own this game already? This is an excellent game, it takes you into the thirty's, and places you in the shoes of a taxi driver turned to a big time crook. If you ever wanted to know what it was like to be in the mob, this is the game for you. It will take you numerous hours to play through all it offers, and you will not regret it, or else you will be sleeping with the fishes!
WindowsGameSpot (Belgium/Netherlands) (Sep 09, 2002)
Mafia is een verbazend spel, dat twee vormen van actie naadloos integreert: gangster-shootings en automobiel-racen in de jaren ’30. De geweldige setting en goede graphics duwen het verhaal naar een eenzame top, waar het zich nestelt tussen de groten van 2002! Must-have!
WindowsPelit (Sep, 2002)
Haluamatta mitenkään glorifioida järjestäytynyttä rikollisuutta, Mafiassa on imua. Jopa arkisena Anthony Soprano -versiona, saati sitten Kummisetien rikollisromanttisessa maailmassa, jossa perinteet ja kunnia vielä merkitsevät jotain. Perheen asioista ei selosta edes Antero Omertaranta, miehet pukeutuvat tyylikkäästi ja käyttäytyvät kuin herrasmiehet, paitsi silloin kun tempaisevat jotakuta pesismailalla opetusmielessä päähän.
WindowsGameSpot (Sep 04, 2002)
Quite simply, Mafia is one of the best games of the year.
WindowsDarkZero (Apr 10, 2006)
Overall, Mafia is a fantastic title, and one that I can do nothing other than recommend. The game takes elements from Max Payne, Grand Theft Auto and the The Godfather films mixing them to create an incredible single player experience. An absolutely essential purchase for fans of the genre.
WindowsIGN (Aug 29, 2002)
Mafia is a great game with some minor problems that are easily forgotten once you get into the meat of the game. While I still wish that I could skip through some of the driving, it isn't anywhere near a big enough failing for me not to heartily recommend this game to anyone that likes action and especially those that love the depression gangster era. Mafia is dripping with style and class and has certainly shoved itself into the ranks of the best games of this year, which as you know has already had some incredible titles.
WindowsGameStar (Germany) (Oct, 2002)
Ich mag Filme wie Der Pate oder Goodfellas - aber nach Mafia können mir derartige Streifen ernsthaft gestohlen bleiben. Hier bekomme ich nämlich viel mehr: erstens eine toll erzählte Story. Und zweitens eine, in der ich die Hauptrolle spiele. Für mich ist die Handlung mit all ihren Überraschungen, Betrug und Liebe sowie Verrat der eigentliche Glanzpunkt. Allein schon die Möglichkeit, durch das gewaltige Lost Heaven zu fahren, kann mich für Tage beschäftigen. Auch die schönen Oldtimer und die abwechslungsreichen, hochdramatischen Einsätze gehören mit zum Besten, was es in Sachen Missionen und Autos derzeit am PC gibt. Eigentlich habe ich kaum etwas, das mich ernsthaft stört. Mir ist eine ständige Speichermöglichkeit sonst am liebsten - hier bin ich aber, von einer Mission abgesehen, gut damit klargekommen. Ein bisschen mehr Übersicht in den Kämpfen, eine etwas weniger für Blei anfällige Hauptfigur und spannendere Waffen sind Wünsche, die der hohen Wertung nicht wirklich im Wege stehen.
WindowsGame Revolution (Sep 01, 2002)
Aside from a lack of replayability due to linear mission structure (even still, you get a couple "take a drive" options for filler) and the demanding control, Mafia is a top-notch game offering a lot more than just shoot 'em up craziness. The graphics are incredible, the story is well told and the gameplay is fun and exciting. Lost Heaven's density and vibrancy will suck you in for hours at a time. Definitely worth your pennies.
WindowsSector (Sep 24, 2002)
Mafia splnila očakávania, výborný príbeh skombinovaný do jedného celku s akciou a naháňačkami na autách, okorenená dvoma ďalšími módmi a českým dabingom. Bohužiaľ s chýbajúcim multiplayerom a podivnou AI. Jedná sa o titul, ktorý jednoducho treba mať bez kompromisu.
90 (Sep 13, 2002)
Mafii se dá vytknout jedině občasně přehnaná obtížnost, místy nedořešená umělá inteligence, již omílaná absence multiplayeru a čistě individuálně i způsob ukládání misí. Skuteční hnidopichové mohou poukazovat ještě na lineárnost v základním příběhu. Rozhodně však jde o velmi kvalitní hru, která naplnila očekávání. A protože ji za necelou tisícovku dostanete v kompletní české lokalizaci, myslím, že v otázce koupi není vůbec co řešit.
90 (Sep 03, 2002)
"Danny, Danny, hey, wake up you've got work to do. It's 11 o'clock in the morning and you're still sleeping with your head on the keyboard? Again? Come on, go freshen up a little because the meeting just started a few minutes ago."
WindowsAbsolute Games ( (Sep 10, 2002)
Игры, подобные Mafia, принято проходить по несколько раз на "бис", а затем бережно ставить на полку, рассказывая всем друзьям и знакомым о безумных днях, прожитых в городе Lost Heaven. Мы уверены: это будут яркие, красочные воспоминания.
WindowsAtomic Gamer (Sep 09, 2002)
Some players are absolutely going to hate Mafia because of a few key bad decisions in the missions, but if you can get through the ones that are really tough, the end is definitely worth it. Even with its problems, Mafia was a joy to play, and I really hope we see more games that expand on the Grand Theft Auto formula. But if you are going to do a GTA3-alike game, a unique setting as well as a few major gameplay additions are absolute musts. Luckily, Mafia delivers in those areas.
WindowsGameSpy (Sep 18, 2002)
In the end, a game hasn't oozed this much style since the release of Max Payne. The gameplay, the story, the graphics -- the entire presentation is topnotch. Many developers have very ambitious goals but end up leaving a lot of the substance on the cutting room floor. For the most part, the team at Illusion Softworks set their sights high and came close to nailing the bulls-eye.
WindowsPC Games (Germany) (Sep 13, 2002)
"91!", "88!", "Na gut, 90.", "Nein, 89!" - die Wertungskonferenz glich einem arabischen Bazar. Die einen finden es besser als GTA 3, die anderen nicht. Warum wir uns für 89 Prozent entschieden haben? Hinter der grandiosen Story, der Topgrafik und dem abwechslungsreichen Spielablauf verbergen sich KI-Tücken, die den Sprung in den magischen 90er-Bereich verhindern: Blinde Gangster, die sich wie beim Topfschlagen auf Knien im Kreise drehen, während Sie dicht hinter ihnen stehen, Polizeiwagen, die in aller Seelenruhe Massenkarambolagen verursachen und Passanten, die sich vors Auto werfen, sind Dinge, die mir übel aufstoßen. Verstehen Sie das jetzt bitte nicht falsch! Mafia ist ansonsten ein wundervolles Spiel, voller Dramatik und zum Zerplatzen spannend. Gerne würde ich deshalb noch weiter schwärmen, aber leider reicht der Platz in diesem Meinungskasten nicht aus ...
WindowsPC Zone Benelux (Oct, 2002)
Nogmaals: Nee, dit is géén GTA 3 kloon. Heb je genoten van de Godfather-serie, hou je van auto's (vooral klassieke), van zwoele muziek, of voel je je een gangster in hart en nieren maar mag je niet van je moeder: ontdek dan de wereld die Lost Heaven heet! Haal vooraf wel even de nieuwste, duurste, snelste PC in huis...
WindowsKomputer Świat GRY (Jan, 2003)
GRY uważają, że Mafia to jedna z najlepszych gier komputerowych, jakie kiedykolwiek powstały. Perfekcyjnie wykonanemu programowi towarzyszy świetny scenariusz. Gra nie jest ciągiem poziomów, na których strzelamy i uciekamy przed policją. To opowieść o zatracaniu się bohatera w przestępczym świecie. Kolejne etapy pokazują jak łatwo wplątujemy się w kłopoty i jak trudno wydostać się z prawdziwej mafii.
WindowsGame.EXE (Oct, 2002)
Долгожданный хит, обернувшийся...чем-то иным. Mafia слишком проста для наших ожиданий и даже для своего собственного графического и сценарного оформления. Команда Illusion Softworks справилась со всем, кроме геймплея.
86 (Sep 06, 2002)
En pysty mitenkään välttymään ajatukselta Mafiasta, jossa valtavan kaupungin mallintamiseen ja tarkkaan teksturointiin uhratut tuhannet miestyötunnit olisi keskitetty pelkästään erilaisten toimintakohtausten suunnitteluun, jotka ovat jo näinkin upeimpia ikinä. Pakolliset takaa-ajokohtaukset ja muut olisi varmasti voinut toteuttaa jotenkin helpomminkin. Näin käteen jää jonkinlainen sekametelisoppa, joka tarjoaa jokaiselle jotain, mutta ei täyttä kymppiä oikein kenellekään. Illusion Softworks ei ilmeisesti oikein ole osannut päättää onko kyseessä kilpa-ajopeli, toimintapeli, seikkailupeli tai kenties peräti elokuva ja on panostanut hirvittävästi aikaa ja vaivaa sellaisiin pelin osa-alueisiin, joita ei edes niin hirvittävästi olisi kaivattu. Hyvä silti näinkin.
WindowsGameplay (Benelux) (Sep 30, 2002)
Een zeer sfeervolle en meeslepende 3D shooter, die echter niet zonder enkele irritante schoonheidsfoutjes is.
85 (Aug 28, 2002)
Spannend erzählt und toll präsentiert - ein Baller-Schmuckstück!
XboxGame Freaks 365 (2004)
There is so much to do in Mafia. The main game will keep you occupied for 10-15 hours and there is much to unlock in side missions while playing. There is a racing mode in which you will race against other cars around the city winning the driving championship. The free ride mode allows you to tear up the streets however you like by knocking off mobsters, testing out secret cars, driving taxis, or just going out for a jolly spin in the country-side of the map. This is one of the best games that I have played in a long time and it deserves just as much credit as the PC version received.
85 (Sep 05, 2002)
Un titre remarquable et qui laisse une fois encore à penser que Take Two a vraiment le chic pour nous lâcher de petites bombes. Mafia est à conseiller à tous les fans d'action et de ce type d'univers, son ambiance et sa réalisation sont à tomber raide, bref, un titre à découvrir absolument !
85 (Nov 28, 2006)
Vous avez aimé GTA 3 ? Et Hidden & Dangerous ? Et les années 30 aux Etats-Unis, la prohibition, tout ça, ça vous branche ? Quel est le rapport ? Facile, Mafia, le dernier né du studio tchèque, Illusion Softworks. Un jeu qui a l’ambition d’un GTA, l’ambiance d’un H&D et la qualité technique d’un blockbuster ricain. Un must have à l’univers original et réaliste, qui entraîne le joueur dans une aventure unique et jubilatoire.
WindowsNetjak (Sep 12, 2002)
I'd have to say Mafia's worth your dough...and that's even without a gun pointed to my head. Probably a little violent for the kiddies, but honestly, parents, if you've got a well-adjusted kid, and you've talked to him about the difference between real and fake violence, and you've set consequences for your kids, there really isn't anything to worry about from a violent video game. Billy's going to know not to go hitting people with his car...well, on purpose at least. Anyway, I'm not going to go all Gamespot and say this is one of the best games of the year (although, looking back on the year, it probably could be in contention.) but it's definitely worth your time. An enjoyable romp while it lasts, I just wish driving wasn't such a big part of it all.
WindowsSuper Play (Sweden) (Oct, 2002)
Mafia är ett allsidigt storydrivet spel som verkligen lyckas engagera spelaren med nya grepp hela tiden. I sina sämre stunder känns det emellertid som om man endast medverkar i en interaktiv film, men då är det bara att tacka för att filmen i fråga är riktigt spännande.Grundspelet tillsammans med staden Lost Heaven och möjligheterna att på egen hand åka runt i den sprudlande staden gör att Mafia har en given plats i spelhyllan för alla de som tänder till då de ser en klassisk gangsterfilm.
WindowsAdrenaline Vault, The (AVault) (Oct 07, 2002)
Mafia is not only at the very top of its genre, it’s also head-and-shoulders better than its nearest competitor. With gorgeous graphics, an enthralling story, nifty sound and music, and fun gameplay, it’s a blast from beginning to end. The designers clearly used exceptional care in creating this masterpiece, and with minor exceptions, the attention to polish and detail is consistently evident. You’ll get to fulfill your fantasies not only of being part of the mob, but also of growing and changing while in this sordid profession. Most importantly, you’ll really feel as though you’ve been magically transported back to the 1930′s. If you don’t mind being seduced by the sinister exploits of organized crime, you cannot miss Mafia.
XboxX-Power (May 06, 2004)
Twee jaar na de release van ‘Mafia’ op PC, kunnen we eindelijk genieten van deze maffiasimulatie op Xbox. Op enkele schoonheidsfoutjes na is het al bij al een zeer geslaagde port. ‘Mafia’ hoeft helemaal niet onder te doen voor andere free roaming games zoals GTA: Double Pack of True Crime. Het maffiasfeertje druipt er werkelijk vanaf en als je een fervente fan bent van de Godfather films zal deze game je uren kunnen bekoren. Hopelijk zorgt Illusion Softworks voor een verrassend vervolg, want deze game vraagt naar meer!
XboxGame Informer Magazine (Jun, 2004)
Thankfully, with compelling storytelling, and one ingenious mission after another, Mafia has enough firepower to keep you playing until the end.
WindowsArmchair Empire, The (Oct 02, 2002)
But in the end, I have to admit that I enjoyed the life of a mafioso. While I didn't appreciate the sudden difficulty of the racing mission, it doesn't wreck the game as a whole. It's a nice change to be one of the bad guys: I invite others to do the same.
WindowsActionTrip (Sep 02, 2002)
Okay, so what have we learned here today? 1) The Godfather is a kick-ass movie, if you haven't seen it, you're missing out. 2) This game looks and feels like GTA3, only better looking and not as funny and 'open-ended.' 3) 2Lions is a tool. Wait, we knew that already....scratch that. (I'll have your ass, Six - 2Lions) Put it all together with a swanky 3D engine and you sum Mafia up in the following equation: Godfather + Grand Theft Auto 3 - the brilliant illusion of an open-ended game world = Mafia.
PlayStation 2Game Informer Magazine (Mar, 2004)
It's not enough to just create a living, breathing virtual world - you've got to give me something interesting to do in it. While I can appreciate this game for its strengths, its flaws have become much more noticeable than they were when it launched on PC.
PlayStation 2Worth Playing (Feb 25, 2004)
What is the definition of family? Webster's dictionary defines a family as a fundamental social group in society typically consisting of one or two parents and their children. This is approximately the response most people will give when they are asked what constitutes a family, but there are a select few who would take the second interpretation: two or more people who share goals and values, have long-term commitments to one another, and reside in the same dwelling place. Well it's time for you to join the family; on behalf of the Don, I welcome you to a story-driven game set in the heart of America's past.
XboxGame Informer Magazine (Jun, 2004)
The graphical fogging and pop-up are unforgivable for an Xbox title, but you'd be disappointing yourself and the Don if you don't play it - and you wouldn't want to do that, would you?
PlayStation 2Game Shark (Feb 19, 2004)
Mafia was originally a PC game. From all I have read, it was one of the best games of 2002. Being a console and handheld gamer, I never played the PC version and can only judge Mafia on the PS2 port. It is unlikely it will be considered one of the best console titles of 2004. While Mafia is a compelling game that will suck players deep into its story filled with intrigue, plot twists and 1930s atmosphere, execution brings what could have been a great game down to just above mediocre.
PlayStation 2Game Over Online (Nov 30, 1999)
When Mafia busted out onto the PC scene in 2002, it made quite an impact. The game offered up an impressive and convincing 1930’s gangster style take on the freeform on-foot and driving gameplay elements that were established with GTA3. Word of mouth recommendations spread like wildfire and unabashed critical acclaim justified fans overt enthusiasm for the title. The only problem was Mafia required a pretty hefty computer set-up to run smoothly, which left those with sub-par systems out in the cold. Now, a little over a year and a half later, Mafia has been ported over to the PS2 and Xbox, giving console owners a long-awaited chance to actually see what all the fuss was about.
73 (Apr 25, 2004)
Spannend erzählt und toll präsentiert - ein Baller-Schmuckstück!
XboxGameSpot (Mar 15, 2004)
If you only played the Xbox version of Mafia, you'd still get a sense of the game's ambitious nature, but you'd also miss out on the original PC version's outstandingly good presentation.
WindowsComputer Gaming World (CGW) (Dec, 2002)
The experience of playing Mafia is a good one, but this reviewer felt like it could have been better. Throw in a save-anywhere feature, utilize more of the city and countryside for the missions, and get rid of the slow parts and you’d have a certified classic. Instead, what you’ve got is an offer that’s quite able to be refused.
PlayStation (Mar 26, 2004)
Mafia is a mixture of a great mobster-movie feeling and not as great controls. Many things from the city of Lost Heaven to the way the story is told makes you feel like part of the family. The graphics and sound hold their own and the extra game modes really add some length to the game. But the ported PC controls don’t translate well on the PS2 and drag the game down. The controls don’t feel as bad as other made for PC games but there is a lot of room for improvement. Mafia definitely is an enjoyable game but you may want to consider buying the PC version.
WindowsJoystick (French) (Oct, 2002)
Sur le papier, Mafia avait tout pour être un titre d'anthologie : réalisation somptueuse, terrain de jeu immense, ambiance travaillée, gameplay varié... Mais une fois qu'on y joue, on ne peut s'empêcher d'être un peu déçu. Les passages en voiture sont au mieux ennuyeux, au pire carrément frustrants. Une fois qu'on lâche le volant et qu'on exécute les missions à pied, ça devient nettement plus agréable, notamment grâce à la beauté des décors. Mais ça n'a tout de même rien de bien franchement exceptionnel par rapport à un Max Payne. Dommage.
PlayStation 2Game Informer Magazine (Mar, 2004)
For all of the skill evident in the authentic ambience and faithfully recreated 1930s cars and firearms, Mafia fails to deliver in the all-important gameplay department. A headache-inducing bouncy driving camera, bad on-foot controls, and some of the worst load times I've ever seen make this a title only mob enthusiasts should consider.
70 (Mar 26, 2004)
Mafia is a mixture of a great mobster-movie feeling and not as great controls. Many things from the city of Lost Heaven to the way the story is told makes you feel like part of the family. The graphics and sound hold their own and the extra game modes really add some length to the game. But the ported PC controls don’t translate well on the PS2 and drag the game down. The controls don’t feel as bad as other made for PC games but there is a lot of room for improvement. Mafia definitely is an enjoyable game but you may want to consider buying the PC version.
XboxWorth Playing (Mar 30, 2004)
The original PC version of Mafia was in development for an handful of years before its quiet release during the notoriously slow (for gaming) summer season of 2002. It did receive a bit of hype before it came out, but not as much as the usual suspects – series like Final Fantasy, Half-Life, Zelda, etc. – tend to get out of the gaming community. Surprisingly, it turned out to be an extremely well put together title, and was one of the best PC action games of 2002, thanks to its excellent controls and superb presentation.
XboxNext Level Gaming (Apr 02, 2004)
I have always been somewhat of a fan of mafia-style movies. GoodFellas and Casino were both good movies, but one of the greatest mafia movies of all time was rarely seen in the US. The movie is called The Smuggler, AKA Contraband. The Smuggler was made by Italian horror master Lucio Fulci (whom I consider one of my idols and the greatest horror director of all time). You think The Soprano's and GoodFellas was bloody? This movie is hardcore! Anyway, being Italian myself, I just love movies of this nature. So when Mafia hit the Next Level Gaming offices, I was pretty much drawn to it.
XboxGaming Target (May 11, 2004)
I love the Godfather films (well, the first two anyway). Classic, epic, and capturing every nuance of life in the mob. Initially debuting on PC, and now ported to Xbox, Mafia the game has quite a bit going for it, capturing the feeling of being a vintage gangster admirably as well, but falling short in its technical aspects… As the game opens (in an impressive, cinematic title sequence worthy of a big budget film) you’re placed into the role of Tommy Angelo, a cabdriver who happens to be in the right place at the right time (or, depending on your moral compass, the wrong place).
XboxGameZone (Apr 01, 2004)
When the PC version of Mafia hit computers everywhere in 2002, it was hailed as the best action game of the year. Beyond the ability to steal cars and kill civilians with every weapon available, Mafia was completely story-driven from beginning to end. Intermixing convincingly real gun action with not so fast-paced driving sequences, anyone that played the PC version found a place in their gaming heart's for this gangster thriller. Now, after almost 2 years, Gathering is giving XBOX and PS2 owners a whack at the classic. Unfortunately, though the game holds its story-driven significance, ports never meet or beat the original game version and Mafia is living proof of that.
PlayStation 2Gameplanet (Feb 28, 2004)
ONE OF THE MORE romanticised periods of history is the 1930s. Whether portrayed as the era of the Great Depression, of jazz, or of gangsters, many books and movies are seemingly drawn to that time. So it is with Mafia, which tells the story of a crime family set in the city of Lost Heaven.
PlayStation 2GameSpot (Jan 27, 2004)
Because the PS2 version of Mafia compromises the PC version's graphical presentation and also introduces more interruptions into the gameplay, it comes off like a mere shadow of the original.
PlayStation 2GameZone (Feb 16, 2004)
When Mafia was released on the PC in the late summer of 2002, it offered a deep, involving story, gorgeous graphics, and extremely authentic driving and became the sleeper hit of the summer. Now, the game is hitting consoles, first on the PS2 and then the Xbox (the Xbox version is set to come out next month). The PS2 version still retains much of the atmosphere of the PC game. However, it falls prey to many of the same technical shortcomings that plague most PC-to-PS2 ports, like lousy graphics, unintuitive controls, long loading times and bugs galore.
PlayStation 2games xtreme (Mar 02, 2004)
If you have played the PC version and feel that you can just buy this as it is a transfer of consoles then be warned, there have been alterations. Streets on the PC were busy and bustling with life and traffic flowing around you, not here there isn't, it's a bit of a windy city in comparison amongst others. If you have played the PC version then don't be too quick to snap this up as it is far superior. But please, don't just take my word for it, Some people who have played it say they haven't been able to put the controller down for 12 hours, I unfortunately was not one of them and still feel that renting the game out for a couple of nights or borrowing it from a friend is better before you go and spend your hard earned cash!
XboxIGN (Mar 30, 2004)
In 2002, Take-Two released a period-piece action-driving game by the name of Mafia. The game offered PC gamers a beautiful, well-organized and engaging story about an ordinary guy swept up in the Italian Mafioso lifestyle. That game was tough, perhaps tilted a little toward the hard side of games, but it captured gamers' imaginations because, despite the natural comparisons to the Grand Theft Auto series, it was true to itself -- the characters were engaging, the story driving, and overall, it was well presented. You felt like you were actually playing The Godfather or Goodfellas in the most genuine way.
PlayStation 2IGN (Jan 26, 2004)
In 2002, Take-Two released a period-piece action-driving game by the name of Mafia. The game offered PC gamers a beautiful, well-organized and engaging story about an ordinary guy swept up in the Italian Mafioso lifestyle. That game was tough, perhaps tilted a little toward the hard side of games, but it captured gamers' imaginations because, despite the natural comparisons to the Grand Theft Auto series, it was true to itself -- the characters were engaging, the story driving, and overall, it was well presented. You felt like you were actually playing The Godfather or Goodfellas in the most genuine way.
PlayStation 2Bonusweb (Mar 01, 2004)
Jak málo stačí, aby původně špičková hra byla znetvořena lajdáckou konverzí, ukazuje právě PS2 mutace Mafie, jež se mateřské verzi i domácím konzolovým konkurentům bohužel jen těžko vyrovná.
PlayStation (UK) (Feb 04, 2004)
Like everything else Illusion Softworks is responsible for, Mafia is a flawed classic. For many, the ever-present niggles and frustrations are too much to bear, and they'll shout from the rooftops about how much they despise it. You never have to look too deeply to recognise the fundamental design issues that conspire to ruin its chances of being remembered as a masterpiece. So how is it that an equally vocal band of loyal supporters rank this mission-based driving epic amongst their favourite ever games? Is it the grand cinematic atmosphere, or are they just blind in their praise and more forgiving than a priest?
PlayStation 2GamePro (US) (Mar 25, 2004)
Mafia is bound to be dismissed by PS2 owners as a mere Prohibition-era Grand Theft Auto clone, and though it suffers in comparison by not being nearly as open-ended, its carefully measured pace, compelling characters, and lofty narrative make it a unique animal. Unfortunately, it?s also one of missed potential resulting from technical flaws suffered during the translation from PC to console.
PlayStation 2Game Revolution (Feb, 2004)
If history has taught us one thing about the mafia - provided the teachers are Martin Scorsese and Francis Ford Coppola – it’s that the decline of a mob family is as dramatic as its rise. The players all act invincible, but for every sweet heist there’s a bittersweet bust, and all fantastic stories of mafia survival end at the bottom of a lake.
55 (Apr 09, 2004)
Excellent sur PC, Mafia prend une sale tournure sur Xbox. Tout est là pour repousser, une maniabilité atroce et une réalisation rédhibitoire. Si certains aspects se trouvent un demi-cran au-dessus de la déclinaison PS2, on ne peut cependant pas dire que cela soit suffisant. Les loadings nettement plus courts permettent en tout cas d'atteindre la moyenne. Il n'est pas trop tard pour y jouer sur PC.
50 (UK) (May 06, 2004)
We're sorry to heap such bile on a game that we actually like at times, but it's a bit like hearing a bad cover version of a song that you've grown to like that some people still maintain is rubbish. Our advice? Buy the PC version of Mafia - it's about one eighth of the price of this curious caricature and any half decent graphics card will render it in all the glorious detail the developer intended.
PlayStation (Feb 13, 2004)
Excellent sur PC, Mafia prend une sale tournure sur PS2. Tout est là pour repousser, une maniabilité atroce, une réalisation rédhibitoire, des loadings intempestifs et longs et une progression qui perd tout son charme, dont le rythme volontairement lent devient laborieux. On finit même par sortir complètement du jeu et de l'ambiance. Il n'est pas trop tard pour y jouer sur PC.
45 (Jul 09, 2004)
Mafia does not make a good transition from PC to Xbox. It has low quality video and poor controls. The only saving point is the sound. With no online, multiplayer, or system link play I cannot recommend this game at all.
40 (UK) (Sep 06, 2002)
Mafia was a great idea and the storyline is brilliant, but we're here to play the game, not admire its narrative structure. At times it can be a lot of fun, but there are so many dumb little design flaws and annoying niggles that you'll need a lot more patience than I have to perservere with it. If you can overlook the AI and graphical flaws and don't mind repeating a few excessively difficult missions over and over again until you get them perfect, then you might find some enjoyment here. Otherwise I'd recommend you wait for GTA Vice City, which will hopefully fulfil all our gangster fantasies Scarface-style.
XboxGameSpy (Mar 31, 2004)
Here's an idea of how well the Xbox port of Mafia's engine worked out: the in-engine cutscenes of the original PC version were rendered out into video for the Xbox. Of course, that can't be done for the rest of the game, and overall it gives the impression that the port didn't have much priority given to it. From framerate problems, to outright bugs and a poorly adapted control scheme, Mafia shows just what a bad port can do to a good game. Tommy Angelo's happenstance enlistment in the Salieri crime family becomes an unfortunate metaphor for the slapdash approach taken in bringing the game to consoles.