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DescriptionYour enemy have designed a new fighter craft, the Moth. The only prototype is held in a network of caves within an asteroid, heavily protected by 30 different types of craft. As a pilot of the T2 'Magic Fly' craft, it is your job to find and destroy the Moth.
You fly through a set of tunnels presented in a mixture of vectors and solid 3D, with arrows guiding you as to which way to go. The ship's damage is split into ten areas, and the auto-repair feature can be set to prioritise these. Energy resources are limited, and must be allocated across different areas of the ship.
Accurate steering and shooting are not enough – puzzles protect the route, and these will take some pondering. You are armed with multiple weapons (types of lasers, mines, a rear-gunning-droid and various guiding missiles), each of which has its own use. You also have an on-board map and radar, as well as a turbo facility.
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|ST Format||Atari ST||Sep, 1990||91 out of 100||91|
|Amiga Format||Amiga||Oct, 1990||88 out of 100||88|
|ST Format||Atari ST||Feb, 1992||84 out of 100||84|
|Amiga Action||Amiga||Dec, 1990||77 out of 100||77|
|Computer and Video Games (CVG)||Atari ST||Nov, 1990||70 out of 100||70|
|ASM (Aktueller Software Markt)||Atari ST||Oct, 1990||8 out of 12||67|
|Amiga Joker||Amiga||Nov, 1990||62 out of 100||62|
|ASM (Aktueller Software Markt)||Amiga||Nov, 1990||7.4 out of 12||62|
|Power Play||Atari ST||Oct, 1990||52 out of 100||52|
|Computer Gaming World (CGW)||Atari ST||Mar, 1991||Unscored||Unscored|
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Contributed to by Martin Smith (76508)